Build 19 is the biggest update since launch. It started with two notes from Eli, who plays more O'BLOCK than anyone: clicking your angles should open your angles, and he flips deadstock, so he needs to see the condition before he deals. Both are fixed. Then we kept going.

Press O on the street to go home. Where you live follows what you own: the apartment at Parkway Gardenz, then the condo, the mansion and the island. Every room has walls for art, plinths for objects and bays for cars, and you're standing in it.

Press G in your home. Six one-offs every week. You buy them the way you buy everything in O'BLOCK: you name a price. Lowball and the gallery comes down toward you. Lowball three times and another collector takes it.

Your cash, stacked at true size in $100 bills, with you standing next to it at 1.8 m. A million is a cube about 22 cm on a side. Two hundred and fifty million is a wall up to your waist. Five trillion is a 34 m tower and you are a speck at the bottom of it.

The condition on a box sticker is now what the seller says it is. Most people are honest. Some dress a pair up a grade, and the people with the violet pins do it twice as often.

THE BOX MAN walks the block with sealed cases: 3 boxes on the block, up to 48 at the top. The odds are printed on the sticker. You haggle for the case like anything else (it's priced on the odds, so a good read still wins), then you rip it one box at a time: it shakes, the tape tears, the lid flips and the pair comes up in a light the colour of what it is. Retail, Sample, Player Exclusive, Autographed, Game-Worn, One of One. Space rips the whole case. Violet-taped cases double the grail odds, and the fakes.

New moves: FOLDING TABLE, THE SPOT, FLAGSHIP and MAISON, with 2 to 16 lit display cases. Press P to put stacks on display. Buyers walk in asking for what's in the cases and pay more for the curation, from 4% at the table to 18% at the maison. They show up on the wall tagged IN THE SHOP, and you still name every price.

Press H. Three people from the building are looking for work every week, each with a trait:
Some of them have a trait they don't mention, and you find out after about a week: STICKY FINGERS (pairs walk out the back) or LAZY. You hire by naming a wage against the least they'll work for. Use the arrows, or type the exact number.
Tell us what you find. The last two updates came straight from player notes, and so will the next one.