Impurity · published
Version 0.3.2e is now live for the Impurity demo.
Below are the changes:
Improved ground flattening of placed structures
UI changes, now it shows colony info
Mitigated an issue where companions would spawn in collision with the statue
Renamed farming mode to gathering mode
Nerfed the HP of both Necromancer and Beastmaster bosses
Increased the damage of the spear to 30
Fixed an issue where the hands would snap wrong, after using the bow
Mitigated an issue that would cause errors in the procedural world generation
Fixed an issue where you would put resources in the stockpile and it would not update the visual bags
Various small fixes