The NEW match engine is LIVE!!

major update

De Potrero · published

The new match is now live in the new Demo Update


I rebuilt the matchday engine. Goals now are decided in live situations in which you are forced to choose what to do organically instead of being given three options from premade situations.

A new clock

  • Minutes with nothing happening go by fast. Chances for both teams play out in real time.
  • When you have a decision to make, the clock stops and waits for you.
  • In Settings you choose how fast the quiet minutes go by.
  • The Skip button is gone: the speed bar sets the pace now. (I think the reason its obvious as now the game needs to calculate in real time if you get or not a chance instead of being previously determined)

Celebrations

  • After every goal, teammates run over to hug the scorer. Run away from him, or even ignore him depending in which celebration the players or the teammate chooses.
  • When the goal is yours, you choose how to celebrate: run to the stands, kiss the badge or pick a fight with the fans. Each one has consequences, and not every teammate will follow you.
  • You can also set celebrations to short.

Your rating and your place in the team

  • Your rating comes from what you do on the ball: passes, giveaways, recoveries and shots on target. You can tell a raw kid from a star again.
  • Play a really bad match and the coach will sub you off. From there you can watch the rest from the bench or head to the dressing room. (Previously, you didn't get off the pitch by any means.)

The match screen

  • Match events now show in a column beside the pitch. This prevents a bug from happening in which the pitch became shorter after situations.
  • Off-pitch moments, which sometimes made no sense, no longer show up during the match.
  • The goals have nets, and the pitch makes better use of the screen.
  • We redid the pitch options in Settings.

All of this is already in the demo. Thanks for playing and for the bug reports to all my close friends who are testing the game apart from me.

PS: Please, if you want, comment this update with your concerns and your ideas so i can keep implementing them. Later into next week, a new update with general patches, light mechanics, and bug fixes will come. sorry for the last update being so buggy, hope this at least makes it up for that.

Good luck, players!