Hell Clock · published · build 26065024
First of all, thank you for your patience over the past months without updates!
Our team has been hard at work putting the finishing touches on Update 2.1, but now our new Major Update is live on Steam, PS5, Xbox Series and Android.
As you may already know, Journeys are Hell Clock's take on the traditional Season/League system. Back in July, we introduced Journey of Nightmares, and now it's Miracle time!
Unlike traditional seasons, each Journey remains permanently available when creating a new save. You can play whichever Journey you want, whenever you want, or even experience them all at once. No FOMO, no missing out on content.
And if you haven't experienced Journey of Nightmares yet, now is the perfect time to jump in! With over 80 new Relics, 12 new biomes, and the Endless Nightmares game mode, there's plenty of content to explore alongside Journey of Miracles!
In Journey of Miracles, you'll encounter Tainted Statues offering powerful rewards to those who fulfill their oath to cleanse a Defiled Sanctum. Accepting the challenge will transport you to a new combat arena featuring fast-paced survival encounters, unpredictable enemy combinations, dangerous new enemy affixes, deadly environmental hazards, and, of course, powerful Divine Blessings and Boons!
19 powerful new Devotion-themed buffs that can transform your playstyle for the rest of your run.
Full List of Divine Blessings
Caupé: Gain 0.1% Move Speed for each enemy killed during this run (max 50%)
Curupira: Enemies explode when killed, dealing 35% of their Life as Plague Damage to nearby enemies. (CD: 0.5s)
Logun Edé: Standing still for 1s gives you +40% Attack and Cooldown Speed and regenerates 10% of your Mana per second. Moving removes this effect.
Expeditus: +1 Max Agility Orbs. Gain +10% Evasion for each Agility Orb.
Exu Caveira: Kills have 18% chance of summoning a Phantom for 7 seconds (max. 3)
Iemanjá: Gain +20% Mana Regen per second. When your Mana is above 90%, you deal +20%[x] damage.
St. Anne: +1 Max Power Orbs. Power Orbs deal +150%[x] Damage and have +100%[x] Orbit Speed.
Tupã: Cast Tupã's Wrath with 50% Projectile Amount for every 10m you move. Shocked enemies have all their Resistances permanently reduced by 15%.
Jurupari The Judge: Gain +10%[x] to all damage for each Close enemy (max 5).
Ogum: Gain +2% Melee Life Leech for each active Vigor Stack
St. George: Deal 50% Fire damage to enemies near you.
Ignited enemies deal -30%[x] reduced damage to you
Sumé: Potions heal you for 100% of your Life. Gain +20% Move Speed, Attack Speed and Cooldown Speed for 7 seconds after using a Potion.
Akuanduba: Gain 500 Conviction on Kill.
Boitatá: 10% chance of casting Holy Fire when dealing damage (CD: 0.25s). Ignited enemies have their Resistances permanently lowered by 15%.
Jurupari The Demon: Cast Slow Time on Kill (CD: 3s)
Omolu: Instantly Wither all nearby enemies when you take damage (CD: 10s)
São Longuinho: +100%[x] Loot Pickup Range. Defeating Rare Enemies instantly opens 2 random unopened Treasure Chests on the floor.
St. Paul: Using a Potion grants you a random shrine buff for 4s. Only one Shrine Buff can be active at a time
Yaci Yateré: Gain +0.1% Skill Area Radius for each enemy killed during this run (max +50%)
Major Constellation Nodes manifested as Unique Relics, unlocking entirely new build possibilities and previously impossible combinations.
A random intrinsic Affix from a Unique Relic, condensed into a Droplet that takes up the same space as a Small Relic.
6 new Unique Relics for the Cursed War Expansion, enabling builds that weren't possible before.
Divine Guns: Converts Lead Sermon's damage to Fire and applies Divine Retribution on hit. Igniting affected enemies transforms Divine Retribution into Divine Ire, reducing their Lightning Resistance by X% for Y seconds.
Penitence of a Thousand Thorns: Enemies hit by Cilada gain a stack of Penitence (max. 10). Each stack reduces their Bleed and Ignite Resistances by X% for 5 seconds.
Resonating Wand: Holy Fire creates a Resonating Area attached to the first enemy hit, dealing X% of the skill's damage as Lightning Damage over Time for Y seconds. Only one Resonating Area can be active at a time.
Blessed Speartip: Jaguar Spear deals +X% damage for each unique Ailment on the target
Thunderstorm Umbrella: Tupa's Wrath Projectiles are shot in a straight line, dealing X% of the original damage.
Divine Coin: Using Carcará Dive grants you Speed of Carcará (X% Movement Speed) or Might of Carcará (X% Damage) for 4 seconds. The same effect can stack up to 3 times, but only one effect can be active at once.
A new Act 1 biome featuring new enemies and a miniboss (who loves running, jumping, and slashing everything with his knife like he's an anime protagonist).
Three new Relics! Two designed by Discord community members N00bzor and Ghost-Tales, and one honoring PotatoKingKai, winner of our Race to Hell speedrun competition!
We want to thank everyone of you who has supported Hell Clock and shared your feedback with us. Thanks to you, Hell Clock has grown far beyond anything we imagined when we first launched, and we're really grateful to have such a passionate community helping us shape its future.
We hope you enjoy Journey of Miracles and all the new possibilities it brings to your adventures in Hell. May your miracles be many and your deaths be few!
Abraços!
~Felipe and the Hell Clock Team