Versus (BETA)
Playtest 0.1.54 → 0.1.56
Tired of running? Switch sides. The new Versus mode arrives in BETA, and the classic mode gets its final name: Ghost Hunt.
One player against the team
One player is the entity, up to 3 hunters track it down.
- In the lobby, pick Versus and choose the entity player (volunteer or random draw).
- The entity secretly chooses who it is among 30 case files, each with its own evidence, passive and unique signature power. Random pick: +20% rewards.
Playing the entity
- An ability bar: doors and lights, thrown objects, whispers, cold, power cut, manifestation, signature power... and the hunt.
- Thermal vision through walls: hunters who talk, run or shine a light give themselves away.
- Every action costs ectoplasm and leaves evidence: it can't stay hidden forever.
- Rebindable entity controls (keyboard, mouse, gamepad) and a dedicated tutorial.
Playing the hunters
- Name the entity in GHOST OS, then complete the exorcism in its lair with 3 ritual items.
- Counterplay: incense, crucifix and salt become real weapons.
- Incense: the entity is blinded in the area, can't start a hunt and moves at half speed, even for a few seconds after leaving it.
- Crucifix: placed on the floor, it blocks a hunt starting nearby. 2 charges, and the entity loses part of its ectoplasm.
- Salt trap: if the entity steps in it, it briefly appears and leaves a trail of footprints.
Live alerts with the room name: "Hunt blocked!", "Salt trap triggered!". The entity, for its part, sees your protections through walls.At least 2 incense sticks, 2 crucifixes and 2 boxes of salt wait for you at the base.Win conditions
- Hunters win: right entity named and exorcism completed before dawn.
- The entity wins: every hunter dead or broken, dawn breaks, or two wrong guesses (the first one triggers a furious hunt!).
- "THE ENTITY HAS BEEN BANISHED" or "THE HOUSE GOT YOU" summaries, revealing the entity, its lair and its path.
- Separate ranking points for the entity and the hunters.
Option: the possessed hunter
A traitor among you? An option the host can enable with 3 hunters (a full 4-player lobby).
- At the start of the match, one hunter is secretly possessed. Only they and the entity know, and they win with it.
- Subtle powers: sabotage a device, fake a reading once per match (EMF 5, spirit box answer...), sense the entity to know where it lurks, send a signal only the entity can see.
- They can die in a hunt like anyone else, so as not to give themselves away.
- Accusation: once per match, vote in GHOST OS. Right target: their powers shut down and the entity weakens. Wrong target: the whole team loses sanity.
- The summary reveals who was possessed.
Also
- Ghost Hunt is unchanged: incense, crucifix and salt work there as before.
- Smoother Halloween manor: up to +23% frames per second and 30% fewer stutters, with the same atmosphere.
- Fixed an error that could tank performance when the Steam connection dropped mid-match.
Your feedback matters
Versus is in BETA: balance will evolve with your matches. Send us your feedback and bugs on hunter-from-hell.com or on our Discord.
— NO RECORD Studio
