Versus Mode (BETA): play the entity, or unmask the possessed hunter

major update

Hunter From Hell · published

Versus (BETA)


Playtest 0.1.54 → 0.1.56

Tired of running? Switch sides. The new Versus mode arrives in BETA, and the classic mode gets its final name: Ghost Hunt.


One player against the team


One player is the entity, up to 3 hunters track it down.

  • In the lobby, pick Versus and choose the entity player (volunteer or random draw).
  • The entity secretly chooses who it is among 30 case files, each with its own evidence, passive and unique signature power. Random pick: +20% rewards.

Playing the entity

  • An ability bar: doors and lights, thrown objects, whispers, cold, power cut, manifestation, signature power... and the hunt.
  • Thermal vision through walls: hunters who talk, run or shine a light give themselves away.
  • Every action costs ectoplasm and leaves evidence: it can't stay hidden forever.
  • Rebindable entity controls (keyboard, mouse, gamepad) and a dedicated tutorial.

Playing the hunters

  • Name the entity in GHOST OS, then complete the exorcism in its lair with 3 ritual items.
  • Counterplay: incense, crucifix and salt become real weapons.
    • Incense: the entity is blinded in the area, can't start a hunt and moves at half speed, even for a few seconds after leaving it.
    • Crucifix: placed on the floor, it blocks a hunt starting nearby. 2 charges, and the entity loses part of its ectoplasm.
    • Salt trap: if the entity steps in it, it briefly appears and leaves a trail of footprints.

  • Live alerts with the room name: "Hunt blocked!", "Salt trap triggered!". The entity, for its part, sees your protections through walls.
  • At least 2 incense sticks, 2 crucifixes and 2 boxes of salt wait for you at the base.

Win conditions

  • Hunters win: right entity named and exorcism completed before dawn.
  • The entity wins: every hunter dead or broken, dawn breaks, or two wrong guesses (the first one triggers a furious hunt!).
  • "THE ENTITY HAS BEEN BANISHED" or "THE HOUSE GOT YOU" summaries, revealing the entity, its lair and its path.
  • Separate ranking points for the entity and the hunters.

Option: the possessed hunter


A traitor among you? An option the host can enable with 3 hunters (a full 4-player lobby).

  • At the start of the match, one hunter is secretly possessed. Only they and the entity know, and they win with it.
  • Subtle powers: sabotage a device, fake a reading once per match (EMF 5, spirit box answer...), sense the entity to know where it lurks, send a signal only the entity can see.
  • They can die in a hunt like anyone else, so as not to give themselves away.
  • Accusation: once per match, vote in GHOST OS. Right target: their powers shut down and the entity weakens. Wrong target: the whole team loses sanity.
  • The summary reveals who was possessed.

Also

  • Ghost Hunt is unchanged: incense, crucifix and salt work there as before.
  • Smoother Halloween manor: up to +23% frames per second and 30% fewer stutters, with the same atmosphere.
  • Fixed an error that could tank performance when the Steam connection dropped mid-match.

Your feedback matters


Versus is in BETA: balance will evolve with your matches. Send us your feedback and bugs on hunter-from-hell.com or on our Discord.

— NO RECORD Studio