Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Streetball Legends
Patches
Multiplayer update 2
Multiplayer update 2
Streetball Legends
· published
18 Oct 2026, 12:19 UTC
All news
Read on Steam
Combat feel update
Punches lock on to the nearest opponent in front of you and step in to make contact.
New punch animation and hit effect. Hits now have a short pause, a flinch, knockback, camera shake and rumble.
Online, your punch starts the moment you press the button.
Online and menus
Friends who join a match in progress play their own character and items instead of taking over the bot.
Rejoining a match you left keeps your loadout, and your items aren't used up again.
Character select: Invite now sits next to Accept, and the item picker scrolls and stays on screen.
Fixes
Closing the game on the round screen right after a win no longer loses that round.
Better performance in matches.