Major Update: Village, Boss Arena and More

major update

Rune Runners · published

Hello, everyone! 👋 This is the Rune Runners development team.Thank you so much for playing the demo and for all the feedback you have sent us! Today we are bringing you our first major update, demo version 0.1.10. It gives the time between the worlds a home: the village around the Rune Tree, a story told without a single word, a boss arena, quests from the villagers and much more. More improvements are on the way, so keep the feedback coming!

◆ New ◆

  • The Village: A cozy village around the Rune Tree is now your home between the worlds. Every world has its own place with a portal that fits it, and each world you free rebuilds its place and lights a new star in the village sky.

  • The Story: Told without a single word, with big gestures and picture bubbles: a prologue in the village and scenes for the arrival, the mid-boss, the guardian and its freeing in Worlds 1 and 2. A shadow star circles each guardian and turns golden when it is freed.

  • Shops & Library: Visit the merchant's shop, change your outfit at the tailor's mirror, and look up every monster in the library's monster book. The shadow theatre there replays the village scenes you have seen.

  • Boss Arena: A small colosseum in the village. Fight the guardians and mid-bosses you have already beaten again on the clock and earn bronze, silver and gold medals, or take on every beaten guardian in a row in the boss rush.

  • Village Quests: The tailor, the merchant and the library owl hand out small quests that lead you into the levels, with gold, accessories and charms as rewards.

  • Golden Runaway: Every now and then a rare golden slime shows up in a level and runs away from you. Catch it before it escapes and it bursts into a treasure of coins.

  • Emotes & Pings: Open the emote wheel to send a heart, a warning, a "come here" or a thumbs-up, and ping monsters or spots so your partner knows where to look, also online.

  • Photo Mode: Pause the game and take pictures with a free camera, poses for your mages, frames, filters and depth of field.

  • Accessibility: A new Accessibility section in the settings with colour-blind aids, game speed, hold to fire, text size and sliders for screen shake and flashes.

  • Village Life: Pet the cats, sit on the benches, toss a coin into the wishing well, feed the ducks and test your spells on the training meadow, where damage numbers show what each one does.

  • Finding Your Way: The map table shows all ten worlds at a glance, M or the View button opens a map of the village, and a golden arrow points to your next goal.

  • Trophies: Every world you free gets a golden guardian trophy on a carved plinth.

◆ Improvements ◆

  • Portals: Each swirl now fills the shape of its gate, and a portal opens only its own world.

  • Village Look: New houses, stairs, bridges, plants and props, all in the painted style of the game.

  • Desert Golem: His glowing core now stays open longer, so you have a fair chance to land your hits.

  • Steam Deck: Menus and the HUD now fit the Deck's screen and show the Deck's own button icons.

  • Steam: Boss wins, combos, caught runaways and arena medals are now marked in Steam's game recording timeline.

◆ Bug Fixes ◆

  • Fixed having to jump over invisible obstacles on some village paths, for example on the way to the bog portal.

  • Fixed paths in the village that were blocked by a pillar or a fence, such as the way to the grotto.

Feel free to stop by our Discord anytime to share your thoughts and feedback! Thank you as always for playing Rune Runners. 💖 Discord:

https://discord.gg/gs9m9EgUc