Alpha Update 4

Endless Firepower · published

Added

  • Assault rifle added
  • Added hitmarkers
  • Added hands to the guns

Changed/Fixed

  • Adjusted pistol stats to be more complimentary to the rifle
    • Rifles are almost guaranteed to be full auto with the reduction of accuracy. In addition they have much larger magazine capacity.
    • Pistols have slightly more damage and accuracy, are mostly semi auto and the damage drops off sooner.

  • Can no longer scope in while sprinting
  • Crouching gives weapon 10% accuracy
  • Sprinting makes the weapon 10% less accurate
  • Modified how scoping accuracy is set to work with new accuracy
  • Made rocket model bigger
  • Lowered health drop amount
  • Gun no longer clips through walls
  • Fixed damage number not being displayed on killing shot
  • Changed outline method on guns
  • Re balanced shoot speed for the pistols
  • Added a light outlining in the environment
  • Fixed AI not functioning when recycled
  • Speed up loading next room
  • Fixed bug causing one armed walkers to not take damage sometimes
  • Fixed bug sometimes causing enemies to be partially dissolved

Removed


Nothing

Alpha Update 4 · Endless Firepower patch notes · SteamPeaks