0.4.2 - Backend improvements and bug fixes

VMX · published · build 25898160

Features:

  • Added text on quest to indicate to game your version is out of date

  • Lobby Browser no longer searches for servers that are on a different game version

  • Players on an old version during an update can continue to host servers for that version

  • Added support for in game player titles, on the name tag (these are tags like Moderator, Developer, etc)

  • Added a notification on the bike for the first time few times you join so you can see how to get on it (no one is reading the tutorial :S)

  • Added a setting to disable reversing because some players joysticks are broken (Menu-> Settings -> Gameplay -> Disable reverse)

Changes:

  • Removed a debug balloon in stadium that couldn't be popped

  • Added some save file validation to fix players who's balloons are out of sync with the challenges

  • Improved quest 3s model detection

  • Improved quest microphone check to work offline, and give human readable text (Menu -> Profile)

  • Reduced probability of leaving a voice server and hearing people loudly as you leave

  • Improved performance of voice code, preventing players voices from cutting out when huddles around each other

  • Tailwhips no longer require you to hold the frame/deck under you while spinning. This was confusing some players as to why their tailwhip wasn't working. Will improve how we handle this in the future

  • Reduced the threshold to do a backflip. Some ramps were too shallow making doubles not possible.

  • Quick menu now tells quest 2 players that the camera is disabled in multiplayer

  • Delete bad calibration data for players who start the game with some playspace modifiers, then can't play the game anymore due to strange sizing

Fixed:

  • Fixed where PC players were getting incorrect skin textures, making players look shiny & have wierd shadows

  • Fixed race condition which sometimes made your bike not spawn when you join a server

  • Fixed crash fade out effect showing up in the camera on handheld mode

  • Fixed camera mesh showing up in the camera in handheld after a crash

  • Fixed steam player's balloon saves for players who collected balloons pre-crossplay. This caused popped balloons to re-appear

  • Fixed potential exploit where players could upload their own steam/quest ID

  • Fixed tailwhip causing the bike to grow/shrink based on your calibration data

  • Fixed voice activation on name tag basically always being on

  • Reduced probability of leaving a voice server and hearing people loudly as you leave

0.4.2 - Backend improvements and bug fixes · VMX patch notes · SteamPeaks