Exploding Chickens Playtest · published · build 25898301
Movement & Animations
- Fixed character jitter when running and changing direction.
- Smoothed turning.
- Polished catching and throwing animations.
- Added a sliding animation.
- Replaced the basic dodge with a rolling dodge and increased its distance.
- Fixed crouched walking and heads staying tilted after stun.
- Improved wall collisions and AI obstacle avoidance.
Egg Yolks & Screen Splats
- Removed Slippery Floor as a selectable modifier.
- Made ground yolks approximately 20% larger.
- Yolks now cause a slide followed by a brief stun.
- Untouched yolks disappear after 8 seconds.
- Egg and food puddles disappear when stepped on.
- Screen splats cover more of the screen, are less transparent, and last approximately one second.
- Added item-specific colors and details: eggshells, tomato pulp, banana peel, and watermelon seeds/rind.
- Fixed screen splats appearing from distant players’ hits.
Chicken Bombers & Baby Turrets
- Bombers drop two eggs, with a half-second delay between them.
- Regular bomber runs use a V formation.
- Bomber Squad uses two V formations approaching from different directions.
- Bombers target groups of players instead of mainly hitting the arena center.
- Bomber yolks use the same appearance as crowd eggs.
- Baby turret eggs fly horizontally and use the shared egg-hit response.
- Baby turret eggs no longer leave ground puddles.
AI & Spectators
- Made the three AI difficulties behave differently through reaction speed, accuracy, prediction, and tactics.
- Renamed difficulties:
- Freshly Hatched — Easy
- Pecking Order — Medium
- Cluck Around & Find Out — Hard
- Eliminated players and bots can throw randomized spectator items.
- Added visible bot spectator names and aiming rings.
- Smoothed bot spectator aiming between targets.
Menus & Match Setup
- Centered the pause menu and removed its Quit Game button.
- Fixed names bleeding through the pause panel and interfering with Resume.
- Added full match setup between rounds without leaving the current arena.
- Improved setup readability and fixed difficulty options overlapping modifier choices.
- Fixed obstacle selections not updating correctly between rounds.
- Improved controller fallback, menu input handling, and couch-player persistence.
Modifiers & Visuals
- Brought Poison Chicken, Gopher Holes, and Party Fowl into the demo/playtest branch.
- Brought over relevant chicken and farm assets.
- Corrected Giant Chicken scaling and collider support.
- Extended Giant scaling to relevant chickens, chicks, bombers, and eggs.
- Replaced Party Fowl’s smoke burst with chicken feathers.