We hear ya! Tyto demo updates 🦉

Tyto · published

What a hoot! 🦉

It's been 2 days since the demo went live, and we've already received a lot of feedback from you guys!

First of all, thank you so much for taking the time to share your feedback! It was overwhelming to see your love for Tyto and very helpful to know what you DIDN'T like!

So here's a list of changes we've made based on your feedback:

Boss fight

  • The snake's attacks are now better telegraphed and easier to anticipate.

  • Attacking the snake while it's telegraphing an attack no longer hurts the player.

  • After attacking, the snake now lingers for a short while, giving the player an opportunity to strike.

  • The snake no longer attacks the player when they're on the ground beneath it.

  • Falling rocks are now easier to spot, with more noticeable indicators.

  • The snake now flinches when hit.

Dive attack

  • Diving is now more consistent and reliable.

  • Diving is now easier to aim.

  • Diving when very close to a divable object now hits instead of passing through it.

  • Bouncy mushrooms now have significantly larger hitboxes.

  • The section where you need to dive between two walls of thorns is now less punishing, with an additional checkpoint and more room to dive.

Hoot Haven

  • Added more crystals to make buying maps easier.

  • Added a few little optional challenges to Hoot Haven.

  • Added a secret dialogue if you finish the Ring Race VERY fast!

UI

  • The game now supports a variety of non-QWERTY keyboard layouts.

  • The “skip” prompt in cutscenes now stays on screen longer, giving you more time to read it.

Sound

  • Added a “Mute Music When Unfocused” option for streamers.

  • Added dedicated UI sounds for equipping and unequipping runes.

Bug fixes

  • Fixed a game-breaking bug that occurred if the player didn't follow Dad fast enough after leaving Hoot Haven.

  • Fixed an issue where destroyed rocks wouldn't return after dying without saving.

  • Fixed playtime not resetting when starting a new save.

  • Fixed poison vines not damaging the player during a dive.

  • Fixed a one-frame-long dive after diving into thorns.

  • Fixed a bug where crystals collected in one save file would not appear in a new save.

  • Enemies and rocks you damage now have their health restored when you respawn.

  • Various other minor bug fixes.

Typos

  • Changed “say” to “stay” in Dad's dialogue after the Ring Race.

  • Changed “by record” to “my record” in Dad's dialogue after the Ring Race.

We're also working on making hits feel a bit punchier and more juicy - we'll probably finish by tomorrow!

Thanks again for all your feedback! We're doing our best to make Tyto the best game possible, and we couldn't have done it without you.

Please let us know if you have any other feedback, we're looking forward to it!

Happy glidin' and have an OWLsome day! 🦉