HALFTIME Manager 1.0.22

HALFTIME Manager · published

Two of the fixes below come straight from the Steam forum. Thanks for reporting them, that is how these get found.

World and fixtures

  • If you play a tier with several sections, season two merged them into one giant league: 30 matchdays became 94. The season rollover built the fixture list without the section. North, South and West stay apart now.

Season tickets

  • Small clubs never sold a single season ticket. Demand was rounded to steps of 50, anything below that fell to zero, and there it stayed: the follow-up sale works off the demand still open. A club with 120 fans used to sell 0 / 50 / 0, now it sells 23 / 30 / 10.

League table

  • The table used to estimate its international places and only painted them in tier 1. Now it asks the draw itself: the real cup spots are there, on every tier and in every world you built yourself.

Youth Academy

  • The gap between rating and potential was hooked to the academy the wrong way round: the top academy left less headroom than the shed did. Now it is the other way, 10.7 to 14.7 points from level 1 to 5.

  • The "Now" and "At best" columns are gone from "In training". Three pairs of numbers side by side were two too many.

Transfer market

  • Clicking "Offer" or "Loan out" shifted the entire table, by up to 100 pixels. Every column sits still now.

  • Line and role stay set when you go somewhere else and come back.

Other

  • The English game showed "Stehplatz" and "Sitzplatz" in German. Four places translated before the language was even set.

  • The team talk could be repeated by paging back, twice the morale and twice the fitness. One per moment now.

  • In borderless mode the Windows taskbar sat on top of the picture. Fullscreen is also no longer a setting, it is always on.

  • The bid field stops inventing decimals ("7.9699999").

  • Secondary sponsor cards keep their size, no matter how many offers are on the table.

  • The "Team sheet" column now carries a dot and a word instead of three different shapes.

Tell me what you run into.