2024.49
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2024.49.12
Fixes
- Fixed not loading newest config files
2024.49.11
Fixes
Visual
- Added total upkeep cost to turn button
- Minor layout changes
Other
- reduce package size
- Added alternative way to rotate camera
- Updated logic used to show/hide overlay
2024.49.10
Fixes
- Fixed settings not applying correctly
Visual
- Updated design for multiple UI elements
- Added autoscroll test to various UI elements
Other
- Allowed negative money
- Minor performance improvements
2024.49.09
Fixes
- Fixed blocked transports after holidays
- Fixed calculation for regional profit
2024.49.08
Other
Player now receives money instantly
Removed the concept of 'incoming money'
2024.49.07
Fixes
- Fixed minor UI issues
- Fixed productivity calculations
- Fixed incorrect city positions
- Fixed missing localization
Visual
- Updated popup color scheme
- Updated calendar design
- Fixed UI scaling for resolutions below 1080p
- Fixed incorrect tooltip widget (Marketing)
- Fixed inconsistent budget coloring
- Removed 'Date:' string from date
- Made the date clickable to open the calendar
- Added button for Overlay
Other
- Various balancing adjustments
- Doubled starting money
2024.49.06
Visual
- Updated multiple UI elements
- Updated calendar design
- Simplified calendar
- Enabled dynamic window scaling
- Enhanced visual structure
- Improved display of country and trade zone names
2024.49.05
Fixes
- Fixed UI scaling
- Fixed UI usability
- Fixed MenauPause not accessible in case Overlay is active
2024.49.04
Visual
- Improved country name display
Fixes
- Fixed Localization Overlay
- Fixed an issue where settings were not applied correctly after re-starting the game
- Fixed trade zones not correctly deselected
- Fixed TradeZone.ini for Shipping Builds
2024.49.01
Feature
- Added trade shows
- full re-write Statistic_Manager
- Added Databases to save ingame Volumes
- Add Certificate
- can be generated after playing a full year or if you arrived Target
- only one region on 90% is enough to win the game
- Own company and Character can be named
- Add Eventpopups
- full re-write of the Marketing Effect logic
- Add Calendar
- Add international Holidays
- Add Spanish Translation
- Adding Pointsystem
- Adding Modding Support with ini-data
- Add ingame playtime stopwatch
- Add Overlay for TradeZones
Fixes
- Refactor GetPartitionCompaniesInRegionByReputation to increase robustness and code reuse
- Solve Problem with establishment
- Fixing Load ContractOnTransport
- Fix CityView Parkinglot Problem
- Fix Company Loading Issue
- Ensure GameThread safety with AsyncTask
- Fixing play background music
- (Completted english translation)
Visual
- standardized design in most of the interface
- standardized Tooltips
- add ColorPixels
- Statistic dashboard is now movable
- add new LoadingScreen visuals
- Sunken ships left container in the water
- Change monthly report to statistic dashboard
Other
- Transfer Spawn City into CPP
- Transfer Savegame into CPP
- Controll Establishment Visual from CPP
- optimized Build MeshMap
- Optimize `DeterminePosition` by caching collision parameters and improving vector handling
- Change Version for MarketingValues.ini
- Change Establishment Loading Values
- Add Thirtparty Libarary LibHaru ( Pdf Creation)
- Add new Music
- Change meaning on "Contract Can be done lights"
- Red impossible, Yellow Express only, Green Can be done
2024.26
2024.26.01
Feature
- full re-write of Marketing System
- Applicants can now come in daily but leave the waiting queu only after 14 days
- added "Pause Production" Button to CityUI
Fixes
- Fixed UI not showing Progress on active MarketingCampaigns
- Fixed SplashScreen not shown
- Fixed crash at Startup
- Fixed issue where MarketingAction Status was incorrect and caused a crash
Visuals
- Added custom Mouse Cursor
Other
- Added balance to the Monthly Report