We're almost a third of the way through 2021, wow! Hello! We're still working on Superliminal!
Firstly, we're honored to be part of this weekend's LudoNarraCon sale - we're 30% off for the next few days. You can check out the event and games here.

Okay, onto the update. We've been heads-down since January working on some features and fixes for the game. Enjoy!
Patch notes
- Added Arabic localization
- Added X-axis inversion in Options
- Workshop: Allow infinite subscribed and private items (previously capped)
- Workshop: Changed door functionality to open only when all tagged buttons are pressed (levels already created before this update will still act the original way)
- Workshop: Added more button/door tags options
- Workshop: Added more warnings on object import
Bugs Fixed
- Fixed bug where players cam fall out of portals on low spec machines
- Fixed Apple M1-specific graphical bug
- Fixed some UI elements getting cut off on wide aspect ratios
- Fixed Workshop bugs relating to long loading of levels
- Fixed specific bug at the end of the portal in Cubism causing players to get launched into the air
- Fixed missing translations
- Fixed Options menu navigation not working correctly in Challenge Mode
- Fixed Options UI sort-ordering causing it to be blocked by other HUDs
