New players now get one short tip per screen instead of up to three.
The tips about research sectors, the sector chart and batteries now wait until they matter: when Zone 2 opens, or when your ship's power grid is nearly full.
The mission tips are one card now: Your Mission. It also says you can claim a finished step from the chip in the top bar.
The road to the Plasma Cutter
The long wait for your first Plasma Cutter is now four short missions, each with its own reward: Belt Salvage, Board Run, Belt Alloy and Belt Cells.
Belt Cells has you build an Improved Battery before the cutter goes on, so your ship is no longer left unpowered before the Silicate Golem.
Belt Salvage sends you to Combat: Pirate Skiffs in the Asteroid Belt drop the Pirate Salvage it asks for.
Already past these steps? They are skipped for you, and tips you have already seen do not come back.
Fixes
The Batteries & Power tip now highlights your ship's power grid in the Ship Designer. Before, it sat in the middle of the screen with nothing highlighted.