Official version

major update

Action Entities · published

---------- GAMEPLAY----------

The gameplay on each of the maps has changed a lot. On the "Ancient structure" there is a battle of all against all, but periodically there are more and more powerful monsters. On the "Planet of the Nag", the essence of the process remains the same, only during the formation of the status of the naga, the map significantly darkens the enemy, so that people see less. On the Island (Night), now the map is not completely dark, it has become a little lighter, the survivors of 5 minutes must find various resources for their own improvement, after 5 minutes, the map becomes completely dark and people must run faster to the light, so as not to get lost in the dark and see something, monsters, at this moment-see people. The statistics of wins(the number of first, second and third places) are introduced, which works only for multiplayer, after the end of the game, not only the table of players appears, a separate list of winners(those who received first, second and third place) and the corresponding prize for them, as well as voting for the next map.

---------- GRAPHICS----------

The graphics have undergone significant changes, the textures have become more voluminous and realistic, the effects of bloom and blur, explosions have been introduced. Also, the Ancient Structure and Planet Nag maps have become darker, but special shaders make beautiful light effects of plants and monsters, and on the Island (Night), graphic shaders make the map more creepy.

---------- MUSIC AND SOUNDS----------

The game has been introduced with musical accompaniment, on the map "Ancient structure", it is played when monsters appear, and on the "Planet nag" - during the nag status. On the Island (Night) added scary and atmospheric music, at the last minute more creepy sounds are played. The sounds of footsteps are no longer the same - but different. Monsters that did not have sounds - introduced characteristic ones, too. The firing sounds of the LMG and the submachine gun changed.

---------- MAIN MENU AND USER INTERFACE----------

The main menu and the user interface have also changed, now they are more modern, and when you click on the buttons, the corresponding sound is made. Music plays in the main menu.

---------- NEW MONSTERS---------

In the game, there are modified nagas that are on the "Ancient Structure" before the final battle, as well as modified minions that are also present on the "Ancient Structure", and also on the " Island (Night)"

---------- OPTIMIZATIONS AND FIXES----------

In the game, the network part has been seriously optimized, now ping no longer jumps as often as it was in the previous version, as well as the system for disabling players with high ping has been changed, if the system used to throw out the last ten arithmetic averages, now it checks the mod, only if the number is more than 200 too much-the player can throw out. You could previously be disconnected from the server with a huge number of shots made by you or someone else, this was because the communication channel was heavily overloaded due to shooting, in this version the shots practically do not have any load on the network, the same story was with damage, it also heavily loaded the network, in this version, respectively, this problem is solved. And in general, the load on the network has significantly decreased.