v0.7.4

Interregnum Playtest · published

  • Map generation is now static - maps should never be broken again
  • Created a standard SummonEffect flow for Mechanic, Professor, Summoner and Alchemist - these units can now be countered by Pikeman
  • Units summoned by Mechanic and Summoner will no longer show 'Unknown' in their chosen container when their effects go off
  • Clients and hosts sync chosen containers correctly when Pikeman counters them
  • Double summon bugfix for summoner on host
  • Fixed a bug where Alchemist would only allow a user to trash one card
  • Fixed a bug where Soothsayer, Bloodhound and Vizier could not be played face-down
  • Fixed a bug where Announce units could be cancelled without clearing the announce buttons
  • Fixed a bug where Siren's choice description wouldn't disappear after the choice was made
  • Fixed a bug where cards in the discard pile would not scale correctly
  • Fixed a bug where player representative pawns would not rotate back to their proper positions after a player selection (such as Gargoyle)
  • Moved preview battlefield instantiation earlier so that Juggler would account for the moving unit and the Juggler
  • Increased gravity