October 6th Update Notes

Red Rising Playtest · published · build 25757287

Cards

  • Fixed an issue where Calliope's deploy ability allowed the player to gain the deployed card as part of the Lead action that deployed Calliope

  • Fixed an issue where Conversationalist's deploy ability did nothing

  • Fixed an issue where Darrow's deploy ability could apply to the wrong lane if Darrow was moved before confirmation

  • Fixed an issue where Orion's deploy ability allowed the player to gain the deployed card as part of the Lead action that deployed Orion

  • Fixed an issue where Theodora's deploy ability was not applying to Fitchner

  • Fixed an issue where Ragnar's deploy ability was not banishing a card and always provided 1 influence

  • Fixed an issue where Pax Au Telemanus could block Quicksilver from stealing helium

Gameplay

  • Moved the deploy ability confirm button below the deployed card

  • Added a confirm step when gaining a card from Lead actions

  • Added highlights to show interactable lanes during scout, reveal, and other lane selection interactions

  • Added highlights to affected cards before opponent actions are applied

  • Improved pacing of opponent turns

  • Fixed an issue where reveal actions could, in some cases, grant location bonuses as though the card was scouted

Card Inspection

  • Click any card to enlarge it

Action History

  • Added a window in matches displaying a transcript of match events

Deploy Ability Tactical Screen

  • Redesigned the deploy ability screens

  • When there is only one valid option and the deploy ability is not optional, the ability is now applied automatically

  • When there is only one valid option and the deploy ability is optional, that option is now selected automatically and persistently

Card Breakdown Scoring Screen

  • Player hands are now displayed in turn order rather than in scoring reveal order

  • Individual card point contributions are now shown separately

Tutorial

  • Added a short initial tutorial teaching basic gameplay

  • Added contextual tutorials, triggered during early gameplay, to explain additional rules

Main Menu

  • Improved intro visuals

Banish

  • Click the banish pile to browse banished cards

  • Improved banish visuals