Patch update round for EARLY ACCESS BETA

NODE: PROTOCOL · published

NODE: Protocol -> Development update

[+] build 1c59a80

[+] patch 2026.10.05

Singeplayer

[+] Improved file honeypots, when a player is being monitored in the network, honeypots will be deployed on the filesystem.

[+] Improved dynamic user logins, on various linux/unix servers

[+] Balance for selling loot has been adjusted on darkmarket to fit harvesting loot from rooted servers

[+] Apache and Nginx now contain real webpages based on sysadmin there deployment (including subdirs)

[+] New help topic: Loot and Hints, plus trace visibility documented on the World Map

[+] Squid is now showing the correct kernel information for reconnaisanace

[+] ps aux finally agrees with who / w on breached hosts. the live session list is consistent now

[+] file browser: patched a crash when renaming files

[+] every gateway and the bank mainframe now ships a guaranteed root path

For all game modes

[+] Gateways are now always hardened, since they are internet facing, certain easy priv sec escalations are now patched.

Quality of Life

[+] Browser history can be found on workstations

[+] Workstations can contain certain easter eggs regarding piracy

[+] Motds are now realistic from the os vendor

[+] CCTV/PLC/Printer filesystems have been extended for a realistic experience

[+] hydra --url now warns you it is LOUD and trips an investigation. mind your heat

[+] linux gateways read "Kernel" instead of "Firmware" in the admin panel. correct fingerprint for a *nix box

This update has been pushed to the steam pipeline and is live for the beta group!

Patch update round for EARLY ACCESS BETA · NODE: PROTOCOL patch notes · SteamPeaks