Closed Beta 0.6.6.7

Nimbit Frontier Playtest · published

  • Updated museum interior
  • Added a way to buy 10 items at a time
  • Revamped Discovery Merit events
  • Collect a rare fragment +10
  • Discover new habitat permit +5
  • Discover new species adult cry + 5
  • Updated mimock visuals
  • Rebalanced merit/level points
  • Drastically improved Nimbit movement and pathfinding inside habitats
  • Removed habitat collision for trees
  • Added properly vocalization skill baiting/training
  • Make it easier to interact with a nimbit
  • Made the vox module autotrain no matter what at 20% a day
  • You can no longer save scum to draw new charms
  • Moved charms UI to the top so it won't block a long health bar and other UI
  • Fixed charm shop not consuming gems on gamepad
  • Fixed NPCs having casual dialog about an activity outside of that activity
  • Fixed NPC dialog when their heart level is higher than there is core dialog
  • Fixed tether menu (speed time back up if you die)
  • Fixed fishing reel sound stuck
  • Fixed pyre ants foraging on windy days
  • Fixed flooring and wall renovations not being saved
  • Fixed semi-transparent objects glitching out in outline mode
  • Fixed courtship skill
  • Fixed find rare fragment quest objective not completing if you also happened to find an uncommon fragment in the same run
  • Fixed aerator not showing up after procurement
  • Fixed grow beds giving absurd number of seeds during harvest