DEF Games Playtest · published
- 📢 Developer message screen - Added a welcome screen before the title to share important information with playtesters
- 🐌 Ooze outbreak alerts - Contamination breaches now display slug icons on the minimap to help locate outbreaks
- 🖥️ Resolution-independent UI - UI now scales properly on high-resolution displays (including 4K)
- 🕹️ Analog stick menu navigation - Controller users can now navigate menus using the analog stick
- ❤️ Improved health visibility - Added a health icon to the HUD and a low health warning indicator so players can easily track their status
- 🛗 Smarter revive spawns - Reinforcements now arrive at the closest powered room to the player who called them, instead of the elevator
- 🏃 Better sprint controls - Sprint now activates when holding shift before moving (previously required moving first)
- 🎯 Sterilizer targeting - The sterilizer can now lock onto players and solutions for more tactical gameplay
- 💣 Throwable cooldown - Added a 0.2 second cooldown between grenade throws to prevent spam
- ⚠️ Better contamination warnings - Added a grace period before showing the "no powered rooms" warning
- 👾 Scaled enemy encounters - Added monster caps to encounters for better balance
- 💪 Scaled structure health - Enemy structures now have +100% health per additional player for better multiplayer balance
- Fixed active reload firing - Clicking to trigger active reload no longer accidentally fires a bullet
- Fixed ghost lasers - Static drone lasers no longer persist after the drone is destroyed
- Fixed mission complete screen - Escape screen now correctly shows player count (e.g., "1/2") instead of time format, and efficiency score no longer shows points for failed missions
- Fixed escape elevator - Prevented the escape elevator from being called multiple times
- Fixed player death counter - Combat report now correctly shows total deaths instead of zero
- Fixed player colors - End-game player colors now match the actual in-game colors
- Fixed slug spawn limits - Ooze outbreaks now properly respect the per-player spawn cap
- Fixed initial contamination - Spawn room ooze is now capped at 25 entities for quicker cleanup
- Disabled debug hotkeys - Debug features are now disabled in official builds to prevent accidental activation
- Xbox Series X - Improved controller support for Xbox Series X controllers on Mac