Uncivilized Playtest · published · build 25689486
This latest version of Uncivilized has full diplomatic paths for all factions, allowing you to win or lose via diplomacy rather than just conquest. There has been an unbelievable amount of writing involved in creating all this, way more than I bargained for, but it gives the game a life and personality that makes it more than worth it.
The actual ending events are placeholder for now, but they're almost all written and ready to go!
Apart from bugfixes, the next big update will be focusing on smoothing the game out from start to end. Further refining the early game, fine-tuning difficulty and balance, a new system to help manage the huge amount of cities you could have by the end-game, and an overhaul of how city upgrades are delivered (including removing the crap ones that no one uses, including me!).