Thursday Patch 0.12

Hold Out · published

Hey everyone, sorry for the slow patch today, we have been hard at work! We have been receiving awesome feedback and suggestions from the community and we are putting it to good. We have plans to rework the singleplayer gameplay and that will hopefully be done in the next few days, small chance of early next week. We hope you like the changes made to the guns and movement!

-Added server browser
-Added option to invert mouse
-Reduced recoil and gun sway further
-Changed single player from having faster reload speeds (which made the animations look crazy) to taking less damage from attacks.
-Added visibility outlines to the small ammo refill crates around the maps to make them more obvious.
-Reduced intensity of the outlines.
-Increased player turn rate while sprinting
-Fixed a bug that could cause the game to soft-lock on the game over screen.
-Increased damage of the Glock
-Greatly reduced the movement speed penalty when walking backwards
-Improved lighting in several areas of the Jail
-3 crates will spawn at the end of each path instead of 2, requirements are unchanged.
-Increased audio level of hold out and extract music.
-Fixed an issue with animations caused by a recent patch that made the reload animation not line up with guns
-Fixed some gun crates and other objects that were clipping inside each other
-Fixed material properties on a few objects to spawn correct particles/audio when shot