Finally, our patch 1.02 is available:
https://youtu.be/-jQhMTW9WCQ
features
- set drive speeds directly
- with a new bpm-based interface
- the old relative approach can still be used via key shortcuts, and still
applies for scratch gears
more gear sizes / bigger stacksup to 11 gears per stackgears are now bigger per defaultimproved snappingmore segmentation settingsup to 64thalso, any value can now be set (via modifier key, default LEFT-SHIFT)improved snappingimproved alter segmentation commandimproved snappingimproved sample browserfasterfiltersplay / stop buttonssearch barfold-out directoriesimproved implicit gear synchronizationmove / attach / detach / stack / unstackplay / pausegear deadlocksgear scratchingconvenience
- bpm based gear speeds
- gears that are created on top of a stack now assume the next possible size
- show the actual relative gear size when a gear is resized
- automatically import save scene folders
- more zoom steps
- selecting samples from gear events is now possible
- visually indicate scratch gear activeness
- explicit drive synchronization to global clock
- better gear / event information
- use LRU speed when creating drives
- tag unavailable samples (load old scene where used samples are no longer available)
- modifier and group modifier key for various actions
fixes
- made our file system implementation based on utf8
- frame-rate no longer drops dramatically when a sample is hovered
- a display bug concerning sample volumes no longer occurs
- specific format errors no longer occur with log entries
- ensure proper gear distances on gear creation
- avoid audio clicks in normal-speed scratch gears
- a rare graph bug that could damage the topology no longer occurs
- fix anti aliasing
- fix synchronization after scratching interaction
- fix create gear highlight targets
- fix resize gear issue
- fix rotation synchronization after scratching
- fix gear graph-related crashes
- fix issue where scratch gears would still play when stopped or deleted
- fix context menu placement after zooming / panning
- fix panning / moveTree interaction ambiguities
- fix intro not being shown due to timing issues
- fix rare crash when loading scenes due to timing issues
- fix gear highlighting in conjunction with stack-creation
- fix issues when changing to language with a different character set
other changes
- less demanding performance profiles
- alternate sampler visualization
- avoid audio clippings via floating point precision, if possible
- capture audio as .flac files
- improve overall simulation precision
- remove scratch gear configuration options
- remove default drive speed configuration option