Major Update: version 0.3.1_b2

WarFallen · published

Major update, summary
* Adjustable FOV 90-120, default is 97.
* Extensive Objective information for each objective on the maps.
* Spectator Mode, spectate in 1P, 3P or free roam.
* Croc can now be stomped. On stomp, croc takes 100 in damage.
* Stamina - 5 seconds free sprint after spawn.
And many more, see full Changelog below

Patch notes, version 0.3.1_b2, Steam BuildID 3522612
* Adjustable FOV 90-120, default is 97.
* New Objective information UI:
- Shows information about current objective
- Movies that explains each objective on the maps.
- Team and Class can be selected directly while waiting to spawn
- UI selectable at any time ingame with "O"
* Spectator Mode:
- Cycle spectator modes (1P/3P/free roam) with "Jump"
- Select up to 16 players with keys 1-0(11-16 unbound)
- Toggle Spectator hud with "G" - Photo mode.
- Esport style Hud with player team stats.
* DartGun projectiles now bursts into a green toxic cloud on impact.
* Workhammer
- Changed model into a more hammer-like model.
- Blacksmiths can now upgrade Blacksmiths too.
- When upgraded, message also tells what weapon you got upgraded with.
* Peasant now only has 5hp and all weapons kill em with a single blow
* Fort Walder map updates:
- Lightning updated
- Gate towers got a new balcony.
- Story Book in Pub is now readable.
- Added message to when the Pirahna is hit.
- Capture points updated.
* Autoselect in Class and Team menus.
* Player skeleton, adjusted carry pos for ladder.
* HUD
- Stamina moved to the left side
- Armor moved the right side
- Removed graphics behind bars and made bars larger instead.
- Numbers for all bars in colors.
* Animation updates to reduce player model clipping.
* Dagger:
- Added BACKSTAB function. Any stab in the back will deliver 1000 damage to players.
- No Backstabbing of NPC's, dead dudes dont care :D
- Attack 1 has longer reach, faster swing.
* Archer Old Knights
- New Jump sounds.
* Longbow
- Arrow is not shown after firing.
* Slingshot
- Explodes on impact, smaller blast radius and less dmg than the boomstick arrow.
- Longer drawback time, so you cannot rapidfire as before.
- New impact sound
* Weapon Balance
- Blocking stamina cost reduces to 5(10)
- Holding a weapon in ranged mode now costs less stamina.
* Map music stops when map ends
* Prison Wagon
- Return timer set to 180 seconds (was 60), this makes sense of healing and repairing the wagon instead of just waiting for a respawn.
* Ruins map updates:
- Added ambient sounds.
- Added background music.
- Added lights to a few dark spots.
- Placed another Medicine Cabinet by the docks.
* Windkeep map updates:
- Added NPC limits
- Placed large trees in the middle of map to prevent airstrikes being fired from spawn to spawn
* Catapults
- Disabled Forward and Backwards movement.
* Castle map update: Iron Gate Lever stops turning when player dies.
* Aistrikes can not be placed when there is something above. Checking 400 units above.
* Brutus:
- Added a weakspot, damage to his heart will do 10x the damage.
- If the heart is hit, a cloud of blood and falling red dust pieces will fall from the heart.
- New Hurt animation for a hit to the heart, twice as long as teh normal hurt anim.
* Jump sound only plays once.
* Scoreboard updated to hold more players.
* Obeast updates:
- More Accurate attacks, using separate on and off for sweep meshes during attacks.
- Made Capsule a bit wider as he is wide around the waist
- Sweep meshes are larger and now cover even the arms.
- Attack damage on hands are now 60 instead of 40.
* Stamina - 5 seconds free sprint after spawn.
* Smokepot Gas, everyone inside the gas will be hurt and infected each second.
* Video Settings, added selectbutton for VSync
* Healthpack
- Team only, only players on same team can use it.
- New materials to support the team colors. Blue sacks are for Old Knights and red sacks for New Order.
- Removed physics collision with pawns. So players cannot kick the sack or get stuck on it.
- The doc who throws the pack, can now use it for himself. But it will only give 20HP, others get 50HP.
- Cooldown between throws are now 20 sec, instead of 30 sec.
- Sack is now thrown in front of the player with a small projectile force to make it go forward just a bit.
- Decreased the size of the sack to 75%.
* Tutorial updates:
- Removed the broken firecage that had faulty material
- Added lower text for spoken sentences by actors.
- Added houses as backdrop.
- Removed the message to add ammo to balista
* Croc
- Can now be stomped. On stomp, croc takes 100 in damage.
- New anims and skins.
- Croc weapon is now more accurate to head.

Major Update: version 0.3.1_b2 · WarFallen patch notes · SteamPeaks