Update Notes 2 August 2026

Blaze Of Empires Playtest · published

Combat & Buildings

  • Fixed an issue where recently destroyed units could trigger errors due to leftover references.
  • Fixed a construction bug on Skeleton buildings and improved building collision handling in online matches.
  • Fixed building doors incorrectly blocking unit movement, including a specific fix for Android.
  • Refreshed and normalized fire/damage particle effects across Skeleton and Legionary buildings for a more consistent look.

Multiplayer & Stability

  • Servers now automatically shut down once all players have disconnected, saving resources.
  • Fixed an error that could occur when disconnecting from a server.
  • Fixed a crash that could happen at the end of a battle.
  • Fixed an issue that could prevent players from properly starting a new battle after finishing one.

Controls

  • Fixed villagers occasionally staying selected incorrectly when placing or cancelling a building.

UI & Localization

  • General UI improvements to the lobby list, information panels, chat, and leaderboard screens.
  • Added new localized text across English, Spanish, Italian, Portuguese, and Russian.