Update notes for august 21

Blaze Of Empires Playtest · published

New Features

  • Added a repair/build button above damaged or unfinished buildings. Click it and your selected villagers (or the nearest one available) will automatically go repair or finish construction. Fixed an issue where spamming the button could send the same villager to multiple buildings at once.
  • Reworked the visual path lines shown when villagers are heading to work or build — they now draw more reliably.


Bug Fixes

  • Fixed Skelestians being unable to build their own Town Center.
  • Fixed the Antarion Tunnel teleport, which could sometimes duplicate units, get them stuck, or ignore the tunnel's exit point.
  • Fixed an issue preventing players from properly joining a match as a spectator; the "Join" and "Spectate" lobby buttons now gray out correctly when unavailable (match full, already started, or private) instead of staying clickable without working.
  • Fixed the building placement preview showing the wrong color for your own and your allies' constructions.
  • Fixed building health syncing incorrectly for a moment right after a building appears.


Under the Hood

  • Improved player data syncing on reconnect to reduce desync issues.
  • Minor stability improvements to the tutorial and player connection systems.