Update Notes for 5/19/2022

Soundfall · build 8765900 · published

On SteamNotes only · this build shipped before we watched the app
  • Added a restart level option to the pause menu when playing in single player or local co-op
  • Fixed issue that could cause long stalls in online multiplayer and Cityscape levels
  • Fixed manual beat map label loading and UI display for songs imported from the same windows drive letter as the game installation directory
  • Added an Imported Songs category to the top of the Biome list in Free Play. They will also be listed in the appropriate biome
  • Fixed metadata parsing for some MP3s with non-English titles and correctly enable Arabic font for imported songs
  • Added a confirmation prompt when trying to remove imported songs and correctly update the Free Play menu UI
  • Added language select to the display options shown before starting a new game. It is also accessible from the main options page in the menu
  • Added a depth of field toggle to the video options
  • Changed FOV scaling to use the window height instead of width, this correctly zooms the camera for ultrawide resolutions like 21:9
  • Made Intensity on the World Map only reset to the highlighted location’s default if the player hasn't adjusted it during that session, until they return to the Overworld map
  • Minor balance adjustments based on player feedback
  • Made health pickups more frequent
  • Slight increase to early game health
  • Made equipment drop rarity a bit more generous, but pushed Legendary chance down a bit in early and mid levels
  • Reduced Banshee boss health
  • Fixed a bug that was preventing the final boss from using some of his attacks
  • Fixed auto-aim not applying to enemies on pressure plates
  • Fixed a spot in Cityscape where players could fall out-of-world
  • Fixed an enemy spawn delay that was happening in some Crypt levels
  • Fixed enemies occasionally spawning inside of collision in Depths
  • Fixed a spot near Forest exit doorways where players could get stuck
  • Made the metronome sound option default to "After no recent on beat input" for new players
  • Prevent the metronome sound from playing during dialogue and cutscenes
  • Fixed incorrect BPM being displayed in the menus for "Toss the Salt"

NOTE: Some of the new options are missing translations, which will be fixed in a future update