Patch Notes 1.2.1 (Bug Fix Patch Notes)

Larcenauts · build 7224832 · published

On SteamNotes only · this build shipped before we watched the app

Patch Notes 1.2.1 (Bug Fix Patch Notes)
August 20, 2021

General Gameplay:
✦ Fix for a crash that can occur with the Vivox plugin
✦ Updates for the kill indicator sound cues (noticeable on multi-kills/kill streaks)
✦ Fixed suicides contributing to Killstreak and Multi-Kill scoring events
✦ Fixed weapon skins not being applied correctly in Training and the lobby
✦ Manual Reload: Made the distances for inserting mags and grabbing charge handles more lenient
✦ Manual Reload: Repositioned reload mags on the body
✦ Fixed bug in Training and lobby where abilities would no longer work after grappling with a weapon in hand
✦ Fixed bug in Training where dead bot players were not fading out
✦ Fix for high latency quick skill activation incorrectly deactivating skills
✦ Improved matchmaking for parties/lobbies

Maps:
✦ Updated collision in Relay surrounding the central tower to prevent players from getting inside of the geometry
✦ Fixed some collision in Blight to prevent player from being killed by environment
✦ Fixed visual bug with overlapping geometry in Hazard Pay

Specialists:
✦ Updated ragdoll physics for ARC-L6, Bosun, Calima, VOD, Salters
✦ Fixed hitching when Bosun activates armor
✦ Updates to ARC-L6’s Plasma grenade: Added ally vs enemy visual variation, Doubled number of pulses, halved time period between pulses, halved damage dealt per pulse
✦ Fixed bug with ARC-L6’s Plasma grenade VFX ending before the gameplay effects did
✦ Fixed bug with VOD’s Grasp targeting allies
✦ VOD sound updates - Grasp target loop is a shorter radius, VOD footsteps are a larger radius and louder
✦ Improvement to VOD’s punching replication to reduce the invisible punches that were occurring
✦ Fixed VOD’s Grasp effects (visual and audio) persisting on the remote player when the VOD is killed while aiming the Grasp ability