1.05 if live for Beta Testing

Realm Engine | Virtual Tabletop · build 6415064 · published

On SteamNotes only · this build shipped before we watched the app

1.05 Updates and fixes:

  1. Re designed Builder window
  2. Performance optimizations
  3. added asset pack filters.
  4. each pack is now collapsible.
  5. rectangle selection Box added by using CTRL + Shift Left Mouse button drag
  6. walls now snap to the sides of other walls.
  7. added ability to toggle the way snapping works (hover, cycle)
  8. re-designed roof pieces to align and snap better (cam still be improved)
  9. Miniature settings are back and working.
  10. Lighting optimizations
  11. Fixed up thumbnail capture for save files & workshop (saves what is currently on screen as the thumbnail)
  12. Ins button now toggles snapping mode from nearby to cycle

Cycle using the middle mouse wheel allows you to scroll through the connection points on the object you are currently hovering over

Nearby - will snap to the closest spot to your mouse (using the middle mouse scroll will rotate the object in the current snapped location)

Assets Updates & Dlc’s:

  • Added a 115 Cave and caverns asset pack to the base game
  • Added a 150 Tavern and kitchen assets to DLC for free as its 5GB of high-quality assets
  • a new Jungle ruins DLC with over 200 assets for $4.99 which will be release in the Coming days

Known issues:

  • undo only works with 3d terrain and 2d terrain placement and destruction
  • copy paste and transformations are not currently undoable
  • fog of war not visible
  • downloading from the workshop requires you to download it twice if you aren’t subscribed to that item already