Hello, Beys!
This is the biggest update Lord of Anatolia has ever had. Over the last months the entire game was rebuilt from scratch in a new engine. Every system, every building and every villager is new.
What's new
- A brand new world — an Anatolian valley with forests, rivers, lakes and changing seasons, plus a living map of Anatolia where rival beyliks rise and fall.
- Six beyliks, six ways to build — choose your beylik at the start. Each one has its own architecture, advantages and a unique unit: Kayı Akinjis, Candar spearmen, Germiyan palisades that grow into stone walls, and more.
- From Oba to Beylik — grow your camp into a village, a town and finally a beylik. Families arrive, marry, have children and grow old.
- Real armies and campaigns — raise units under banners, hire mercenaries, load supplies onto oxen and march across the map. Field battles, sieges with mangonels and the Mehter band.
- Survive the seasons — harsh winters, firewood, clothing, hunger, sickness, wolves and raiders.
- Trade, research and diplomacy — trading post, research tree and alliances with other beyliks.
- Korkut Ata — a new step-by-step tutorial and advisor who guides you through your first years.
- 25 Steam Achievements and Steam Cloud saves.
- 6 languages — English, Turkish, German, Simplified Chinese, Brazilian Portuguese and Russian.
Important: old saves
Because the game was rebuilt from scratch, saves from the previous version (v0.1.x) cannot be loaded. Please start a new game — we promise it's worth it.
Thank you
To everyone who played the early versions, left a review or sent feedback: this update exists because of you. Please tell us what you think in the discussions or leave a review. Every word helps a solo developer.
See you in Anatolia!
— Mustafa