Ski-E-O! Ski Resort Tycoon · public · first seen
### Full game and demo
- Upgrading a lift no longer tips its riders off. Everyone gets moved to a nearby chair on the new lift and carries on, parties still together.
- Bulldozing a lift with people on it now drops them at the station they were heading to, instead of leaving them stranded mid-air or trudging back under the line.
- Rain streaks past the camera again when you pan, instead of quietly vanishing.
- Fixed a crash when placing some lifts.
- Experienced guests no longer complain that the trails are too far away when there's terrain they're happy to ski within reach.
- Dug-out pads no longer slowly fill back in from their own walls.
- Fences are easier to pick with the bulldozer: aim anywhere on the fence, not just its base.
- Fixed path painting refusing every stroke, erasing included, for some players when one path style had no price.
- Lumen lighting is no longer the default on Intel graphics cards. You can still pick it in the graphics settings.
- Fixed a thin noisy strip along the bottom and right edges of the screen at some display scaling settings.
- If the launch trailer freezes, it now closes on its own after a few seconds instead of leaving you staring at a still frame.
- Notification log entries show the title on its own line above the message.
- Path paint prompts fit their column at 1280x800 now.
### Full game only
- The Crisis? What Crisis? achievement only counts real incidents your staff actually handled, not every closed chore.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4493131 | 3533274972179483146 | 2945862000653526766 |