The Citadel Project · public · first seen
Fixed an issue where the player could be softlock in the first segment of the Deepest Prison. If you had opened the double door, saved the game, and then reloaded, the double door would be closed again, but the key would no longer be obtainable.
Mouse smoothing is disable by default. An option has been added to Keyboard/Mouse settings to enable/disable Mouse Smoothing, and another slider to change its intensity.
Fixed an issue where enemies can sometimes be blocked from attacking if they are in a very specific range from player.
You can now release a ledge in place without the need to jump off while watching elsewhere. Release a ledge by pressing your Move Backward input.
Improved and fixed some issues with the rope, making it far less clunky.
Improved and fixed some issues with mantling from a rope, making it far less clunky.
Some additional minor improvements on mantling system.
Fixed an issue where some metal doors were not correctly saved
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4795461 | 6660253538039784423 | 1142158756617128474 |