This update makes every day on air count a little more. The look and feel of the game are unchanged.
Gameplay
- Rival channels: three competing stations now share the audience with you. Your market share appears in the daily report and in the “Network Performance” window.
- Random events: ten new surprises – press praise or scandal, polls, sponsor bonuses, transmitter failures, tax audits, rival hits, and offers for sports rights or movie packages – shown in the classic retro dialog.
- Popularity follows your audience: a schedule that really draws viewers makes your station more popular day after day, while dead air and weak shows cost you fans.
- Program fatigue: shows wear out when aired too often, but recover when rested. Series only wear out once all their episodes have aired.
- Audience forecasts: the schedule grid shows an estimate for each hour, and every active ad contract shows whether you are on track to reach its target.
Economy & difficulty
- Station Bank: your credit limit now depends on your popularity, and loan interest is heavier (5% per 30 days). The Millionaire achievement now counts your net worth (cash minus debt).
- Real difficulty levels: the three levels (Indie / Standard / Tycoon) now change operating costs, interest, ad penalties, credit limit, the bankruptcy threshold and the strength of your rivals.
Quality of life
- Auto-save: a dedicated Auto slot is saved every midnight and never overwrites your manual slots. Older saves are upgraded automatically.
- History: the “Network Performance” window now shows your last 30 days, with 7-day trends.
- Fix: the bankruptcy screen no longer blocks the next game you start or load.