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Patch notes · published by the developer

Queen's Domain version 1.01.06 patch

On Steam
  • Fix for Flying Sword challenge getting stuck in incomplete state.

  • Challenge data now works with Steam Cloud Save.

  • Improved error recovery when challenge save data is missing or corrupted.

  • Save backup system is now more robust.

  • Several graphical, audio, collision, and general bug fixes.

  • Fixed some issues in the bestiary.

  • Fixed several issues with weapon evolutions.

  • The boss of the Deimpo Mausoleum has been rebalanced.

  • Fixed an issue causing a mid-game enemy to deal far more damage than intended.

  • Fixed several issues causing bosses to disappear during fights.

  • Fixed an issue with Wodaso's Holy Lightning causing input issues.

  • Fixed an issue causing some weapons to mix up their secondary attacks.

  • Adjusted behavior of a few late game enemies.

  • Fixed a few more minor input issues with weapons.

  • Rebalanced Dream Weaver's Colossal Syringe.

  • Fixed an issue with some weapons interrupting the Holy Storm Ultra Attack animation.

  • Fixed issues preventing several in-game guides from being granted.

  • Fixed an issue causing some moving platforms to get out of sync.

  • Fixed several issues with enemies dying in midair.

  • Fixed an issue causing Sipeha's Void Maul secondary attacks to fail to deal damage to certain enemies

  • Added some redundant checks for certain key items and world states.

  • Fixed an issue rarely causing obstacles in the library to fail to be cleared. This fix is retroactive, and should grant any missing achievements.

  • Fixed an issue where pressing interact in certain dialogue boxes could cause major issues with game state.

  • Fixed an issue causing a slow buildup of some screen effects, which would slow the game down over long play sessions.

  • Fixed some issues with weapon XP being granted to the wrong weapon.

  • Added a pushback effect while larger bosses are dying to prevent the player from getting stuck.

  • Added input bindings for Bestiary, Challenges and Guide menus.

  • Added input bindings to toggle the compass and the HUD.

  • Fixed an issue with the framerate limit option.

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