Build 26609200

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Starship EVO · unity6 · first seen

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Patch notes · published by the developer

[EXPERIMENTAL] 26w46a: Unity 6 Upgrade + Inventory Sync

On Steam

This build is the first experimental following the migration to Unity 6 (a 6+ year upgrade in Unity version!)

Also a big multiplayer update/fix: storage and machine inventory contents now synchronize between players.Community Suggestion:

  • #8083 Added a Rich Stone filter option to Filter Conveyors and Docking Ports so rich stones can be sorted separately from regular ores.
  • #8109 Item tooltips show matching filter conveyor categories and subtypes. Filter dropdowns are now translated.

Bugfixes:

  • Loading screen closing before terrain is ready and pushing the player into the air.

  • Issue loading saved missions when a local blueprint has a long file path.

  • Multiplayer: picking up cargo leaves a duplicate in the loading bay for other players.

  • Cargo loading bay contents cannot be withdrawn through its inventory window.

  • #8109 World Items filters selecting the wrong subtype for Wood and Scrap.

  • #8089 Ore scanner markers remaining over mined-out ore.

  • #8088 Issue with the game becoming unresponsive when a collision partner has been removed.


Thanks for playing!

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[EXPERIMENTAL] 26w46a: Unity 6 Upgrade + Inventory Sync · Starship EVO build 26609200 · SteamPeaks