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Patch notes · published by the developer

Family Traits Lv 60-90 · Classic Style Retired · Lag Fixes

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Classic graphics style retired


With this update I had to make a big decision.
Every update and every new hunting ground needed two complete sets of art, Classic and Anime, and the game size kept growing too large. So a decision had to be made.
From this update on, the Classic style is removed and the game uses the Anime style only. The graphics choice in Options and on the main screen is gone.
As a result the install size dropped from about 7.8 GB to about 6.1 GB. Thank you for understanding, especially those who loved the Classic look.

Lag fixes

  • Fixed short freezes when picking up items, killing monsters and trading on the Exchange.
  • The game now autosaves every 30 minutes, and also saves when you go to character select, return to the title screen or exit normally.
  • Enhancement failures, reward box openings and transformation/doll draws are still saved immediately.
  • Please always quit with the in-game Exit button. Force-closing may lose progress since the last save.

Family traits Lv 60-90


Every 10 levels from 30 to 90 you choose 1 of 7 traits per class.

  • Knight: EXP 10%, boss damage 10%, STR +1, HP +200
  • Elf: drop rate 10%, evasion 3%, cooldown -20%, weapon damage +1
  • Mage: MP regen interval -1s, INT +1, move speed 20%, 30% chance on any attack to absorb 1 MP
  • Dark Elf: EXP 10%, cooldown -20%, weapon damage +1, 15% chance for a basic attack to strike again
  • Dark Elf Lv 50 critical damage +5%, Mage Lv 40 MP regen +2

Balance and other changes

  • Fireball: area doubled (radius 3.2 tiles), damage -15%
  • Path of Critical nodes: critical damage 1% → 2%
  • Custom map size reduced by 15%
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