Build 26608952

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JRoguePG · public · first seen

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Patch notes · published by the developer

Balancing gear and skills

On Steam

New armor

There's one new item! I didn't realize there wasn't a single special Cap (med-light head armor). So now there's the new...

Anointed Cap - A cap blessed by a priest or priestess. All healing on the wearer is increased by 50%. +10% HP regen. (Med-light armor)

It's in the rare silver chests and also available sometimes from Blobby.

Weapon balancing

Some of the new weapons were too strong. Quarterstaff, Mythril Quarterstaff, Verutum, and Heavy Crossbow were all lowered.

All of the new mirror items now grant 50% counter chance instead of 25% like before.

Skill changes

Whip Crack - No longer hits all enemies. Now it hits two random enemies. It also now does a very small amount of Sonic damage so Confusion on a single target hit twice might get immediately unconfused.

Hatchet Juggle - Now has a 50% chance of ending when damaged (you drop the juggled weapons). It also now (correctly) ends when the character faints.

Flail Chain Spin - Now grants 50% counter chance instead of 33% like before.

JACKPOT!

I actually had this in the previous update but forgot to mention it. There's a new purple destiny chest result. You'll know it when you get it. And you'll like it... trust me. ;-)

That's all for now! Good luck on your next run!

-Andrew

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