Build 26598189

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Overboard Demo Playtest · public · first seen

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Patch notes · published by the developer

V1.6.2: UI + Quality of Life Patch

On Steam

patching for a special someone playing tonight,

New Things!


Added Active Player Crew HUD to Crew Add Screen

  • Added New Point Qualifiers: Snipe Kill, Environmental Kill, Multi-kills, and Trickshots!
  • Added Bloom Post Processing
  • Added Emissive Materials

Fixed Things


  • Adjusted Player colors
  • Added Contrast to Player Tags
  • Fixed Win World Pedestal Spawning / CPU Behavior
  • Increased Size of Ready Room Ocean Area
  • Improved Player Spawning Consistency on Ready Room Docks
  • Fixed a major visual bug where dash effects wouldn't reset.
  • Fixed NavMesh on GodsPerch so CPUs should be more normal there
  • Fixed Player Spawns on Kids Cove
  • Fixed POPS! Big Cannonballs no longer hit the ocean early.
  • Adjusted HEALTH (all boats now have +25% starting health
  • Buffed Lise! Healing Start Delay decreased, and Healing Max power increased
  • Fixed Missing Colliders on Whistle Rock
  • Fixed bug where a CPU would not have the READY text when readied
  • Fixed bug where splash effects were not spawning on Gods Perch and Whistle Rock
  • Fixed bug where HUDS were slightly cut off by bottom of screen
Per-depot manifest changes

Depot changes

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