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Patch notes · published by the developer

Tenebrarium Patch 1.0.2: Bugfixes, Achievements & Optimisation

On Steam

Tenebrarium Patch 1.0.2:

  • Fixed issue where achievements were often not being granted at the correct time, or at all.

  • Fixed bug where seeds placed on oily fords could not be interacted with by Teno.

  • Fixed bug where hivemind idea-viruses were not selected correctly. This could lead to the 'meat festival' idea-virus being over-selected.

  • Fixed bug where hivemind could consider 'golden fertility' idea-virus as observed in the event that it was proliferated, but no goldens actually reproduced. This could cause player to have to wait for (or force, via triads) the idea-virus to get the relevant golden observation.

  • Fixed bug where audio sliders were not set upon reloading the game. (music and SFX volume were saved/loaded, but sliders were not adjusted appropriately)

  • Fixed rare potential softlock where Teno-pilot could spawn next to gas vents, blocking access.

  • Changed meat festival behaviour slightly. It will last a shorter time (Teno will not repeatedly this behaviour), and fewer Teno will be affected (it is still very noticeable).

  • Moderate optimsation of rainstorms.

  • Moderate optimisation of hivemind 'festival' idea-virus.

Thanks for playing, and reporting these issues!

- whatdog

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