Add cinematic action camera: a special system designed to capture the heaviest moments from up close. Toggled with the existing dynamic combat camera setting.
Add dagger defense minigame (part of cinematic action camera)
Add tighter spacing to infantry in hold the line mode
Add menu setting for number of formations during battle: 4 to 10 (default is 5). Replaces old 'large armies mode'
Add fog of war visuals to campaign map
Add new muster panel, replaces full screen muster dialog
Add ctrl+click control to mustering units to copy it in production queue
add missing rally animation for two handed banners on foot
Add tree scale setting to custom campaigns
Add campaign map 3d grass performance setting: default off
Add late 15th infantry officer body armors
Add mounted attack support for big axes. Not used on any default units
Add new font styles for gameplay screens
Big UI improvement pass
Improve border visuals
Improve fight ambience sound falloff radius during battle
Improve look of cloud shadows on campaign map
Remove invasion confirm dialog
Remove large armies mode
Remove influence of number of formation settings on garrison and army sizes on campaign map (except upward for big garrison castles)