Hello, chieftains!
Your village can now keep a record of the moments that shaped it. This update also brings reusable district blueprints, new work for your harbor, and more ways to interact with other clans on the ocean map.
Tell your village's story
The Village Chronicle records milestones such as surviving your first winter, sinking your first raider ship, and reaching 100 residents. Take a HUD-free village photo, save it as a PNG postcard, and attach it to a chronicle entry. Postcards can show your population, year, and generated island seed.
Build and share entire districts
Save a district of houses, warehouses, and palisades as a reusable blueprint. Share it through the Steam Workshop or browse your subscribed blueprints in the build menu. Before placing one, check its footprint, building count, and total material cost.
Diplomacy and fleets on the Guild Ocean
- Owners and co-owners can offer an alliance, declare war, or launch an eligible attack by selecting another clan's island.
- Both clans can follow the fleet's outbound and return legs on the ocean map and check its estimated arrival time.
- Clan History groups recent events under War, Supplies, and Exploration.
- Max donations now account for both the supplies your village has and the space left in the clan stockpile.
More to do at the harbor
- Fulfil a visiting merchant's cargo contract to earn gold.
- After a raid, send a staffed cargo boat to salvage wood, iron ingots, and gold from raider ships sunk by ballistas. Select a wreck marker on the minimap to find it. Wrecks disappear by the second dawn after sinking.
Discord activity and village fixes
- Discord Rich Presence shows your current activity, village population, and session time, with links to the Steam store and community Discord.
- Builders finish their current construction or repair work before taking a break or bringing supplies home.
- Snow now settles on the healer's hut roof and canopy, and the two halves of the village well roof meet at the ridge.
- Blueprint controls fit inside the build panel at narrower widths. We also removed unused navigation work from the main-menu island.
Thanks for playing and sharing your feedback!
DevSanja