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Patch notes · published by the developer

v0.1.2 Patch Notes

On Steam

Thank you to everyone playing on launch day and for sending us feedback! We have been listening to your forum posts, reviews, and discord messages. We're so glad you love this game. We also hear that early game difficulty can be too difficult. We want to let you know we are looking into how to approach this better. Expect an update on difficulty soon.

This update fixes the problems some players were having that lead to crashing.

  • Saves no longer fail when another program, such as antivirus or a cloud sync tool, briefly holds the save file. The game now waits a moment and tries again.
  • Web links in the menus work again. On Steam Deck and in Big Picture mode they open in the Steam overlay.
  • Reworked the stamina, healing, and charge effects to be safer on AMD graphics cards. If you were crashing mid heist on an AMD card, tell us whether this helps.
  • Fixed a bug that made some game data, including input settings, rebuild far more often than it should.
  • Fixed a rare error when changing levels.
  • Fixed several error reports that fired when quitting the game during a load or on the way home from a heist. These did not affect your save.
  • Crash reports now carry more detail, so we can track down the remaining crashes faster.

Still crashing on an AMD card? Update to AMD Adrenalin 26.10.2 or later. You can also try the DirectX 12 renderer:

In Steam, right click the game, choose Properties, and add --rendering-driver d3d12 to Launch Options. We’ll also be exposing an option to play with a different renderer aside from our default which is Vulcan. This will likely help with remaining compatibility issues.

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