Industry Unbound · public · first seen
Hello, everyone! I'm Tu Hengyu!
The game has been updated! Here are the changes from the last five versions.
Performance: Optimized simulation, logistics and canvas rendering for large late-game saves, improved performance at 4× speed, and fixed an issue that stopped data updates while the canvas was dragged continuously.
Production and Exploration: Fixed a progression blocker in the T8 material chain, added missing late-game recipes for general-purpose machines and options for gathering special resources, and removed the technology restriction on deployment to already observed planets.
Construction and Transport: Added a gradual reveal effect during megastructure construction, made the positions of ten types of megastructure editable, and improved stargate and jump bridge traversal effects and star-map connection lines.
Quality of Life: The encyclopedia now supports searches by pinyin and initials, mineral cards show actual mining rates, and black-box factories can be unpacked to restore their facilities. Also fixed menus overlapping.
Stargate Fixes: Fixed an issue where an incorrectly connected item prevented the correct stabilizer from being delivered. Ground interfaces can now be dismantled and rebuilt, and construction priorities for regular megastructures and the Cube have been adjusted.
Guidance and Text: Updated the opening tutorial, research explanations and localized text, and fixed some tutorial dialogues getting stuck.
Starsea: Three built-in examples can now be imported offline. Uploads are currently disabled.
Continuous zooming around complex factories still has room for improvement. Thank you for sharing your feedback and save files and helping us keep improving the game!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5063451 | 4508804436928459309 | 8967009903232805541 |