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Wookland Playtest · develop, public · first seen

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Patch notes · published by the developer

Wookland Nov 10th update

On Steam

Wookland update: what's new

⚡ Smoother & faster

  • Every map now runs the simulation in the background, so small sites like The Field no longer freeze for a frame
  • Much less HUD garbage = fewer stutters
  • The simulation runs faster with the same results: busy evenings up to ~40% quicker, quiet nights and mornings much quicker

🎛️ Menus

  • Every menu reworked for 720p, 1080p and 4K (the Rekordbox look stays)
  • Preferences: an info pane explains whatever you hover; sliders turn orange when changed; PRESET + AUTO-DETECT
  • Safety: photosensitivity warning + DIM THE SHOWS (stage lights and lasers)
  • History is now a table, Controls has Mouse+Keys / Controller tabs
  • Controller A button works in the right-hand panels

🌭 New things

  • 12 stall designs: hot dogs, coffee, soft-serve, slushies, kebabs, pizza, fruit, flowers, glitter bar, vinyl and more
  • Arcade tent, info booth and charging bar installations
  • New ATM look, lit porta-potty signs, gate queue belts and EXIT signs

🌍 wookland.com

🛠️ Fixes

  • Bell tents no longer drawn inside out
  • No more false "Guests are trapped" warnings, and the warning now jumps to who's stuck
  • Gatecrashers stop hopping into fenced yards
  • Esc opens the pause menu while playing as a guest
  • Bulldozing a checkpoint booth removes the checkpoint, not the road
  • Pop-ups stack under the community event badge
  • Day bar follows the festival's length
  • A run-over past your flaggers says why and how to cover it
  • Save/load fixes
Per-depot manifest changes

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