Enemies in the world will scale with the level of the host with zones still having minimum level for enemies
Corrections to world bosses Hissteria, Buzz-kill and Scarabtacus
Added 18 new Weapon Components for ranged attacks with unique properties and elemental damage types
Items now have a Gear Score associated with them for quick power evaluation
With Gear Score of items, players now give indication of total gear score for player power evaluation
Backpacks now permit any level of components to be equipped, however with a higher level component applied on a backpack, it changes the level requirement to equip the bag on the player to the highest level component on the bag