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Time Takers - Steam Playtest #2 Patch Notes

On Steam

For the first time, this Playtest adds permanent rewards that you can receive at official launch to the Daily Check-In Event and the Paradise Pass. Curtis returns to the Traveler roster, and this update introduces the App System, reworks matchmaking, movement, and gameplay balance, and adds the Lab (Mission and Memory) outside of matches.

Please see below for the detailed changes.

Daily Check-In Event Rewards

Log in during the test period and claim the rewards below!

  • Day 1: Profile customization items (1 each of Icon, Border, Sticker, and Nameplate)

  • Day 2: Flux Navy skin

  • Day 3: Alis Street Vintage: Ice Blue skin

  • Note: Check-in rewards reset daily at 23:00 UTC.

Rewards you earn will be granted at official launch and are yours to keep permanently.

  • You can still claim missed rewards by collecting a certain number of Chronostones.

  • If you miss rewards for two or more days, you can use Chronostones to purchase the missed rewards, starting with the earliest missed check-in.

Paradise Pass Rewards

A "Paradise Pass" exclusive to Steam Playtest #2 has been added.

  • Use Chronostones to earn a variety of rewards you can try out during the test period. The final Paradise Pass reward is the Cassie costume [Nebula White]. If you earn it during the test period, you’ll receive it at official launch and get to keep it permanently.

Returning Traveler: Curtis

Curtis returns to the Traveler roster on Day 2 of the test, November 13 at 23:00 UTC.

Curtis’s skills are Track Down, Survival Instinct, and Low Profile. For details on his skills and changes to other Travelers and weapons, see the Balance section at the end of these patch notes.

New Battlefield: Isla Veloz

Set in the Caribbean in 2311, the new battlefield Isla Veloz was once a luxury resort and the home of the Wing Racing X-League. When the Chronocrystal that powered the island went out of control, it wiped out all life on the island. Now saturated, the Chronocrystal continues to release Time Energy.

Matchmaking

Party Priority Matchmaking

Matchmaking now prioritizes matching parties of the same size, including solo players.

AI Match Mode Added

  • A menu for entering AI Match has been added to the PLAY screen.

In-Game Improvements

Movement Improvements

  • Double Jump can now only be used once while airborne.

Dash

  • The maximum number of Dash charges has been increased from 1 to 2.

  • Exiting a zipline midway now transitions into an air Dash.

  • A Dash cooldown gauge has been added to the reticle.

Slide

  • Sliding after a Dash now maintains your speed.

  • Falling while sliding no longer cancels your slide.

  • You now gain speed when moving downhill. A visual acceleration effect appears once you reach a certain speed.

  • Movement speed buffs now also apply to sliding speed.

  • Added a slide key setting (Hold/Toggle). (Default keys: PC: Ctrl / Xbox: LS / PS: L3)

  • Button labels may differ depending on the controller type and input mode.

App System

  • Alongside your choice of Traveler, weapon combination, and in-game Perks, the "App System" has been added as a new way to shape your build.

  • You can select up to 3 Apps, and each App has both a positive effect and a negative effect.

  • You can select and configure App Presets on the Traveler selection screen or in the Combination tab of the Loadout.

  • You can create up to 10 Presets per account.

  • The App System unlocks after you complete 3 matches.

App Effects

Positive Effect

Negative Effect

Notes

Time Collector

Time Energy Collection Distance +300%

Time Energy Gain -10%

Weight of Time

Vitality Recovery Amount +50% on Field Time Energy Acquisition

Field Time Energy Gain -10%

Scales of Time

Fire Rate +15% When Time Energy Held Is 2 min 30 sec or Less

Weapon Damage -15% When Time Energy Held Is More Than 2 min 30 sec

Ascetic Priest

Healing Effect Dealt +20%

Healing Effect Received -10%

Headhunter

Headshot Damage Dealt +10%

Headshot Damage Taken +10%

Equivalent Exchange

Max Shield and Health +10 per Death

Respawn Time +0.5 sec per Death

Max 10 Stacks

Shield Converter

Max Shield +250

Max Health -200

Skill Damage Absorption

Vitality Recovery Equal to 30% of Skill Damage

Skill Damage -10%

Spoils of the Hunt

Instant 25% Vitality Recovery on Enemy Kill

Time Energy Gain -10% on Kill

Skill Master

Skill Damage +20%

Skill Cooldown +20%

Bomb Expert

Explosive Skill Uses +1

Explosive Skill Damage -15%

Applicable skills: Joran - Tracking Fire Grenade, Bertie - Banana Grenade

Deployment Master

Deployable Skill Uses +1

Deployable Skill Damage -15%

Applicable skills: Joran - Valax Battleship Bombardment, Ep0ch - Surprise Mine, Yuna - Rec-O-Turret, Zsa Zsa - Air Gate

Aggro Star

All Damage Dealt +10%

Location Always Revealed to Enemies Within 90m

Excludes Low Profile State

Marathoner

Movement Speed +10%

Dash Count -1

Over Dash

Dash Count +1

Dash Cooldown +30%

Combat Boots

Movement Speed +30% for 3s in Combat

Movement Speed -10%

Link Amplifier

Link Distance +50%

Received Time Energy Distribution Efficiency -30%

Respawn Shield

Linked Allies Gain Additional Shield Equal to 50% of Your Max Shield for 5s When You Respawn or Are Revived

Shield Fully Depleted When You Respawn or Are Revived

Stealth Leap

Jump Power +400% During Low Profile

Damage Taken +20% During Low Profile

Aerial Acrobat

All Damage Dealt +15% While Airborne

Damage Taken +20% While Airborne

Zipline Perk

50% Vitality Recovery on Zipline Use

Zipline Cooldown +100%

Time Linker

Time Energy Gain +10% When Linked

Time Energy Gain -10% When Unlinked

Positive/Negative Effects Activate Only With Surviving Allies

Combat Improvements

UI & UX Improvements

  • During the death sequence, the player who killed you is now highlighted with a scan outline, and their player tag is visible through walls.

  • An outline has been added to weapon crosshairs, and deployable skills now use a dedicated deployment crosshair.

  • Respawn invincibility duration has been reduced from 5 to 3 seconds and shortened the respawn movement speed boost from 7 to 3.5 seconds.

  • Player respawn time has been set to 10 seconds in all phases.

  • Paradise Pods now also appear in the Semifinal and Final phases.

  • A skill cancel button ([LT]) has been added for controllers.

  • Tap B to open the Emoji ring menu. Press B again or use the Cancel key to close it.

Outgame Improvements

Report Feature

  • You can now report players from the Battle Record screen.

  • The report button is now disabled when viewing another player’s battle results.

Lab

  • The "Lab" has been added.

  • "Memory," where you can read the stories of the game's world, has been added.

  • Memories for the Prologue and Part 1, "Time Energy," have been added, and more stories of the "Time Takers" will be revealed in the future.

  • Locked Memories are unlocked automatically once you collect a certain amount of Time Energy by playing matches.

  • You can read each Episode Part individually and claim its rewards.

  • Memories are available in Korean and English. Translations for the remaining languages supported by Time Takers are in progress.

Traveler's Log

  • Added the Traveler’s Log, which explores each Traveler’s past and their story in the Void. Play to unlock log entries and unlock them all to earn a Legacy skin you can use during the test period.

  • Loadout → icon next to the Traveler’s description

Mission

  • Daily Missions have been added.

  • The Achievements UI has been revamped and category icons have been added.

Chrono Vault

  • Added the Batch Open feature, which lets you open five Chronopacks at once.

Results Screen

  • You can now view the Chrono Vault progress screen on the results screen and skip the animation with the Space key.

Social UI & UX Improvements

  • A Social Party tab has been added to the sidebar and the number of party members is shown on the tab button. Empty slot indicators disappear when there are no party members.

  • Rank tiers are now shown in social tooltips.

  • Accept/Reject buttons can now be used directly from the friend request tab.

  • Players who send each other friend requests now automatically become friends. When you accept a friend request, the sender receives a notification. A notice is now shown if you send another request while a friend request is already pending.

Balance

Returning Traveler: Curtis

Returning Traveler Curtis’s skills and Skill Perks are listed below.

Traveler

Category

Skill/Perk

Item

Effect and Value

Curtis

Skill

Track Down

Effect

Scans the surroundings to identify the location of objects and enemies.

Cooldown

20 sec

Scan Range

90m

Duration

3 sec

Movement Speed Increase

30%

Survival Instinct

Effect

Increases your weapon fire rate for a certain duration.

Cooldown

20 sec

Weapon Fire Rate Increase

20%

Duration

6 sec

Low Profile

Effect

Turns invisible for a certain duration and gains an Additional Shield.

Cooldown

78 sec

Low Profile Duration

8 sec

Additional Shield

200

Lv. 5 (Q)

Tracking Restart

Reduced Cooldown

17 sec

Weak Point Analyzed

Weapon Damage Increase to Scanned Targets

10%

Lv. 9 (E)

Awakened Instinct

Reduced Cooldown

17 sec

Battle Frenzy

Overheat Reduction

30%

Lv. 13 (Z)

Low Profile Enhancement

Weapon Damage Increase

20%

Increased Duration

5 sec

Increased Low Profile Duration

10 sec

Recovery Low Profile

Continuous Recovery Amount During Low Profile

50

Traveler Skill Balance Adjustments

Adjusted the performance and effect descriptions of some Traveler skills.

Significantly reduced the cooldowns of Travelers’ Q and E skills so they can be used more often.

Traveler

Skill

Changed Item

Before

After

Bertie

Grappling Hook

Cooldown

22 sec

18 sec

Banana Grenade

Cooldown

30 sec

12 sec

Grenade Damage

128

50

Shrapnel Damage

19

20

Knockback Effect

Applies to allies

Does not apply to allies

Fly, Bertie!

Probe Explosion Range

18m

12m

Targeting Distance

-

Targeting Distance (75m) description added.

Additional Shield

240

500

Cooldown on Failed Use

1.5 sec

3 sec

Raven

Vengeful Leap

Cooldown

19 sec

14 sec

Additional Shield

90

50

Movement Speed Increase

20%

10%

Duration

5 sec

3 sec

Movement Distance

10m

8.5m

Executioner's Mark

Cooldown

48 sec

24 sec

Damage

32

16

Attack Angle

75°

50°

Health and Shield Recovery Amount on Kill

200

100

Vengeful Leap Cooldown Reduction on Kill

100%

30%

Executioner's Mark Cooldown Reduction on Kill

100%

30%

Raven Storm

Cooldown

78 sec

75 sec

Damage

32

20

Attack Angle

-

Attack Angle (50°) description added.

Joran

Dimension Escape

Cooldown

30 sec

15 sec

Dash/Jump While Placement Guide Is Displayed

Not available

Available

Tracking Fire Grenade

Cooldown

30 sec

12 sec

Grenade Damage

128

40

Shrapnel Damage

32

25

Rokuro

Whirlwind Slash

Cooldown

50 sec

18 sec

Damage

100

50

Attack Range

3m

3.3m

Shadow Veil

Cooldown

48 sec

30 sec

Veil Duration

6 sec

4 sec

Asura Execution

Cooldown

72 sec

70 sec

Additional Shield

300

200

Yuna

Energy Barrier

Cooldown

42 sec

18 sec

Durability

180

90

Rec-O-Turret

Cooldown

36 sec

15 sec

Damage

25

20

Health

180

150

Deployment Range

12m

12.5m

Alis

Electronic Hook

Cooldown

18 sec

15 sec

Damage

80

40

Stun Duration

0.6 sec

0.7 sec

Max Range

36m

19m

Electrocution Accumulation Amount Effect

Yes

Removed

Blaster Shot

Cooldown

29 sec

18 sec

Damage

160

105

Enemy Targeting Angle While in Use

6°

5°

Activation Method

-

Activates when the skill key is pressed again

Rainbow Disco

Orb Damage

48

38

Edu

First Aid

Cooldown

54 sec

20 sec

Initial Healing

140

70

Heal Over Time

35

20

Recovery Range

15m

30m

Flame Rescue

Cooldown

42 sec

25 sec

Additional Shield Applied to Self

0

120

Additional Shield

240

250

Knockback Damage

96

50

Attack Range

20m

16m

Andrei

Jelly Explosion

Cooldown

36 sec

15 sec

Explosion Damage

128

100

Health and Shield Recovery Amount

100

50

Additional Shield

100

50

Jelly Pistol

Cooldown

30 sec

12 sec

Explosion Damage

128

85

Poison Gas Damage Per Second

40

20

Arthur

Hold the Line

Cooldown

42 sec

17 sec

Additional Shield

150

80

Duration

15 sec

8 sec

Movement Speed Increase

30%

15%

Shield of Protection

Cooldown

48 sec

20 sec

Barrier Wall Durability

1500

2000

Duration

4 sec

10 sec

Shield Appearance Speed

-

Adjusted so the shield appears faster

Glorious Charge

Charge Attack Range

4m

3.5m

Zsa Zsa

Air Gate

Cooldown

24 sec

15 sec

Movement Speed Increase

45%

25%

Projectile Damage Increase

20%

10%

Antigravity Field

Cooldown

54 sec

25 sec

Weapon Fire Rate Reduction

30%

15%

Queen of the Skies

Required Height for Skill Use

9m

8.8m

Cooldown on Failed Flight

1.5 sec

3 sec

Ep0ch

Hologram Decoy

Cooldown

42 sec

19 sec

Surprise Mine

Cooldown

30 sec

12 sec

Damage

80

40

Trap Duration

60 sec

30 sec

Movement Speed Reduction

30%

15%

Cassie

Patch us up

Cooldown

54 sec

15 sec

Initial Healing

120

60

Heal Over Time

25

15

Recovery Range

15m

30m

Guys, Engage!

Cooldown

36 sec

15 sec

Damage

16

12

Attack Range

30m

50m

Traveler Perk Adjustments

Adjusted the effects and available options for some Traveler Skill Perks.

Traveler

Level (Key)

Perk

Changed Item

Before

After

Bertie

Lv. 5 (Q)

Quick Retrieval

Reduced Cooldown

14 sec

13 sec

Grappling Hook Enhancement

Movement Speed Increase

25%

37%

Lv. 9 (E)

Combat Ration

Health and Shield Recovery Amount

200

150

Lv. 13 (Z)

Probe

Explosion Enhancement

Increased Probe Explosion Range (Diameter)

18m

20m

Enhanced probe

Increased Additional Shield

800

1000

Raven

Lv. 5 (Q)

Leap Enhancement

Increased Movement Speed Increase

30%

20%

Increased Movement Distance

5m

2m

Wing Shield

Increased Additional Shield

180

100

Increased Shield Duration

7 sec

5 sec

Lv. 9 (E)

Curse of Vengeance

Health and Shield Recovery Amount for Allies Involved in Kill

200

100

Cursed Pursuit

Enemy Movement Speed Reduction

15%

10%

Weapon Fire Rate Reduction

15%

10%

Lv. 13 (Z)

Raven Bombardment

Firings Per Second

8 shots

10 shots

Joran

Lv. 5 (Q)

Quick Restart

Reduced Cooldown

21 sec

13 sec

Lv. 9 (E)

Enhanced Fire Grenade

Increased Grenade Damage

180

60

Increased Shrapnel Damage

44

30

Reduced Cooldown

21 sec

10 sec

Lv. 13 (Z)

Small Ship Call

Movement Speed Reduction When Within 8m of an Enemy

-

75%

Rokuro

Lv. 5 (Q)

Updraft

Increased Damage

120

75

Lv. 9 (E)

Smoke Screen

Increased Duration

10 sec

5 sec

Poison Mist

Damage

40

15

Lv. 13 (Z)

Ultimate: Asura Execution

Damage

340

350

Yuna

Lv. 5 (Q)

Barrier Output Enhancement

Increased Durability

260

130

Acceleration Barrier

Movement Speed Increase Effect

30%

15%

Lv. 9 (E)

Enhanced Turret

Increased Damage

35

30

Increased Health

240

200

Lv. 13 (Z)

Burning Live

Increased Damage

25

17

Alis

Lv. 5 (Q)

Extended Rope: Activated

Increased Max Range

19m

21.8m

Cooldown Increase Effect

Yes

Removed

Lv. 9 (E)

Blaster: Efficiency Increase

Increased Damage

220

140

Reduced Cooldown

24 sec

18 sec

Edu

Lv. 5 (Q)

Emergency Recovery

Increased Initial Healing

400

200

Vital Stabilization

Increased Heal Over Time

70

35

Increased Healing Distance

20m

40m

Lv. 9 (E)

Perfect Rescue

Increased Additional Shield

350

400

Increased Additional Shield Applied to Self

0

200

Cooldown

42 sec

25 sec

Andrei

Lv. 5 (Q)

Hardened Jelly

Increased Damage

180

140

Increased Additional Shield

200

100

Reduced Cooldown

30 sec

13 sec

Arthur

Lv. 5 (Q)

Hold your ground!

Increased Additional Shield

220

110

Charge Forward!

Increased Movement Speed Increase

50%

30%

Lv. 9 (E)

Shield Impact

Increased Duration

6 sec

5 sec

Reduced Cooldown

38 sec

15 sec

Sturdier Shield

Increased Durability

2200

3000

Zsa Zsa

Lv. 5 (Q)

Booster Gate

Increased Movement Speed Increase

60%

35%

Increased Projectile Damage

30%

20%

Lv. 9 (E)

Gravity Field Recharge

Reduced Cooldown

43 sec

22 sec

Precision Gravity Control

Fire Rate Reduction

40%

20%

Lv. 13 (Z)

Dive Impact

Increased Knockback Distance

23m

23.3m

Ep0ch

Lv. 9 (E)

Condensed Surprise Mine

Increased Damage

250

125

Cassie

Lv. 5 (Q)

Powerful Healing, Please

Increased Initial Healing

200

100

Increased Heal Over Time

35

20

Lv. 9 (E)

Moss Bear Legion Appears!

Reduced Cooldown

29 sec

12 sec

Lv. 13 (Z)

Pudding, Swallow Them All!

Cooldown Reduction Effect

-

72 sec (newly added)

Weapon Balance Adjustments

Adjusted several weapon stats, including damage and overheat.

Weapon

Changed Item

Before

After

V-41 Carbine

Left-Click Damage

55

39

Left-Click Overheat

2.5

2

Left-Click Fire Rate

10

12

V-16 Pulse

Left-Click Damage

41

35

Chaser

Left-Click Damage

46

39

Left-Click Overheat

8

6.8

Right-Click Damage

46

39

Flux

Left-Click Damage

16

17

Left-Click Overheat

2.5

2.35

Deadeye

Left-Click Damage

38

33

Left-Click Overheat

4

3.5

Right-Click Damage

330

297

R-12 Watchman

Left-Click Damage

140

114

Blaze

Left-Click Damage

34

27

Right-Click Damage

160

95

Storm

Left-Click Damage

27

22

Left-Click Chain Damage

-

14 (description added)

Left-Click Overheat

2

1.9

Left-Click Effective Range

18m

16.5m

Right-Click Effective Range

25m

30m

Comet Launcher

Left-Click Damage

140

88

Right-Click Damage

22

16

Life OR Death

Right-Click Projectile Damage

57

24

Weapon Perk Adjustments

Adjusted the effects of some weapon Perks.

Weapon

Level

Perk

Changed Item

Before

After

V-41 Carbine / V-16 Pulse

Lv. 3

Support Shot

Max Range

-

Same as Burst Rifle (V-16 Pulse)

V-41 Carbine

Lv. 11

Emergency Shield

Perk Lineup

Time Absorber

Emergency Shield

Shield Amount

-

100

Flux

Lv. 3/7

Shield Loot ↔ Shield Conversion

Level Swap

Lv. 3 Shield Conversion / Lv. 7 Shield Loot

Lv. 3 Shield Loot / Lv. 7 Shield Conversion

Lv. 11

Energy Bullet Enhancement

Damage Increase

6

4

-

Weapon Cooler

Perk Lineup

Piercing Round

Weapon Cooler (Overheat -30%)

Deadeye

Lv. 3

Link Extension

Link Distance Increase

50m

30m

R-12 Watchman

Lv. 3

Link Extension

Link Distance Increase

50m

30m

Blaze

Lv. 7

Spurt

Movement Speed Increase

30%

20%

Lv. 11

Kill Burning

Health and Shield Recovery Amount on Kill

Yes

Removed

Weapon Damage Increase on Kill

20%

30%

Assassin's Veil

Health and Shield Recovery Amount on Kill

Yes

Removed

Storm

Lv. 3

Extended Shock

Fixed Range Increase

4m

2m

Forward Grab

Max Range

25m

30m

Lv. 11

Extended Shock

Fixed Range Increase

4m

2m

Comet Launcher

Lv. 3

Propulsion Round

Projectile Speed Increase

80%

60%

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