Build 26581149

build

Project Tomorrow · public · first seen

PICS live
1
Branches
1
Depots changed
—
Download delta
03:11 UTC
Time · UTC
Patch notes · published by the developer

Updates for Nov 10

On Steam
  • Improved Enemy Movement: Enemies now navigate more smoothly and no longer get stuck clumping around half destroyed wall sections. They'll push deeper into your base to attack interior targets. You've been warned.
  • Terraform Bonus Preview: You can now see the adjacency bonus before placing a terraforming building, making it easier to build the perfect layout.
  • Toggle Sprint: Added a new option in the Gameplay settings to toggle sprint instead of holding the button. It's off by default which is the current behavior.
  • Achievement Fix: The "Let's Get Stupid" achievement should now unlock correctly. My bad on that one.
  • Improved Gate Navigation: Allied troops, collection drones, and settlers can now navigate through adjacent gates.
  • Smaller Mouse Cursor: Reduced the cursor size for a less intrusive experience.
  • Improved Menu Controls: Crafting and loot pile menus can now be closed using either the close button or the same button used to open them. The Inventory menu was only menu working correctly.
  • Additional Fixes: Various stability improvements, bug fixes, and spelling corrections.
Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
440220124675766594873724783871107903629573465