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全裸豸戦 ~BEAST PARADIGM~ · public · first seen

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Patch notes · published by the developer

1.0.6 Patch notes

On Steam


・You can now choose the appearance of the mouse cursor small, medium, or large via the options menu.


The save data directory has been changed.
Please copy or move the files "savedata.dat" and "savedataBK.dat"
from the old directory to the new one.
【Before】
C:\Users\【ユーザー名】\AppData\Roaming\Godot\app_userdata\Zenra_TaisenV100\save
↓
【After】
C:\Users\【ユーザー名】\AppData\Roaming\Zenra_Taisen\save

・Added English language support. The language will automatically match your Windows system settings,
but it can also be changed manually via the Options menu.
・Included the names of Kickstarter backers in the end credits!
・Added a "Manual" section to the title menu.
・Due to various circumstances, adult-oriented content has been removed,
making the game suitable for all ages.
*Note: The Gallery mode has also been removed.
If you have any questions regarding this change,
please provide proof of purchase when contacting us.

・Bombs can now be triggered by right-clicking the mouse.
・Implemented a "panic bomb" (or "death bomb") mechanic: if you trigger a bomb within 8 frames of taking a hit,
it will not count as a loss of a life.
・Fixed an issue where players could still take damage while a bomb was active
(previously, it was possible to collide with "durable" projectiles during a bomb's duration).
・Updated the mouse cursor design to improve visibility; the previous cursor was difficult to see
amidst intense bullet patterns.
・Fine-tuned the difficulty balance for STAGE 7.
・Added a glow effect to the base of lasers.
・For "durable" (multi-hit) projectiles, the size now decreases based on the number of hits landed,
rather than the amount of damage dealt.
・Adjusted the background of the Stage Select screen to improve text readability.
・Fine-tuned the background effects on the title screen
(to prevent unexpected color rendering when capturing gameplay via software like OBS).

・Fixed an issue where players could take damage immediately after clearing a stage.
・Fixed a bug where the "proximity bonus" (for being close to enemies) was sometimes not applied correctly.
・Fixed a bug that allowed the game to be paused during the "Game Over" screen.
・Corrected some artistic errors (drawing mistakes) for certain characters.
- Fixed an animation error for the Stage 1 boss.
- Fixed an issue where transition effects were not applied when moving from the stage select screen.

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1.0.6 Patch notes · 全裸豸戦 ~BEAST PARADIGM~ build 26580561 · SteamPeaks