The Crimson Hunt · public · first seen
This update focuses on fixing additional save-related issues, improving swimming mechanics, and introducing further performance optimizations to make the overall experience smoother and more enjoyable.
- Fixed an issue where a lever in the mansion could become impossible to interact with after reloading a saved game shortly after placing it.
- Fixed several save-related issues that could cause certain objects to disappear or become duplicated when loading the game at specific points.
- Fixed a door-related bug introduced in the previous update, which caused certain doors to become permanently stuck and unable to open after reloading a saved game.
- Reduced freezing and loading delays when saving the game, making the saving process smoother and less disruptive.
- Fixed various other bugs and gameplay issues.
- Improved and reworked swimming mechanics to make underwater movement more responsive, fluid, and natural.
- Characters will now properly rotate and face the direction they're swimming, instead of constantly facing the camera. This makes movement feel more realistic and intuitive.
- Made additional adjustments to help prevent characters from getting stuck when ascending or descending underwater.
- Implemented further optimizations to improve overall game performance and stability.
- Additional adjustments and refinements to provide a smoother gameplay experience.
Thank you for your continued support and feedback! Your bug reports have been incredibly helpful in identifying these issues and improving The Crimson Hunt with every update.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4485021 | 8947582753476696634 | — |